Summary
The game started off with the players building their boards and ramping their mana. Matt, piloting Edward Kenway, took an early lead with a powerful Hostage Taker play, copying it and taking control of all creatures on the board. He then swung for massive damage, leaving his opponents on the back foot. However, Chandler, piloting Gishath, responded with a well-timed Akroma's Will, giving his creatures numerous buffs and enabling a massive swing back at Matt. Sam, playing Altaïr Ibn-La'Ahad, tried to rebuild his board with a Descendant's Fury play, getting extra triggers off attacks. The game ended abruptly due to the transcript truncation.
Deck Strategies
Edward Kenway
This deck aims to take advantage of Edward Kenway's triggered ability to ramp and cast large Pirates. It also employs control elements like Hostage Taker to seize control of the board.
The Ur-Dragon
The Ur-Dragon deck reduces the cost of dragons, aiming to flood the board with large, flying threats while also generating value from The Ur-Dragon's abilities.
Altaïr Ibn-La'Ahad
The Altaïr deck aims to fill the graveyard with assassins to trigger Altaïr's ability, generating value and creating token copies of assassins.
Gishath, Sun's Avatar
Gishath's deck uses damage triggers to flood the board with dinosaurs and overwhelm opponents. It can also take advantage of various combat tricks like Akroma's Will to turn the tide.
Gameplay Insights
- 1
Matt's use of Hostage Taker to take control of all creatures on the board was a game-changing moment that put him in a commanding position.
- 2
Chandler's timely use of Akroma's Will allowed him to swing back at Matt, dealing massive damage and gaining a substantial amount of life.
- 3
Sam's use of Descendant's Fury allowed him to rebuild his board after Matt's Hostage Taker play, demonstrating the resilience of his deck.
Notable Cards
Hostage Taker
Akroma's Will
Altaïr Ibn-La'Ahad
Gishath, Sun's Avatar
Edward Kenway
The Ur-Dragon