Valentine's Special! Phage vs Lo and Li vs Princess Yue vs Rhoda and Timin | Pay The One thumbnail Blurred backdrop thumbnail

Valentine's Special! Phage vs Lo and Li vs Princess Yue vs Rhoda and Timin | Pay The One

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Pay The One - Magic: The Gathering 67 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Phage the Untouchable

    Phage the Untouchable

    Phage aims to win through direct commander damage with her infect-like ability but must be played carefully since casting her from the command zone causes self-destruction. The deck relies on sneaky tactics and overcoming obstacles to land lethal hits.

  • Princess Yue

    Princess Yue

    Princess Yue’s deck focuses on copying spells and creating moon-themed chaos on the battlefield, disrupting opponents while benefiting from enchantments and moon transformations, reflecting a control and value-based playstyle.

  • Lo and Li, Royal Advisors

    Lo and Li, Royal Advisors

    Lo and Li utilize a mill strategy leveraging Persistent Petitioners and card discard to mill opponents aggressively and control the game via library depletion, combining advisor synergies and card draw.

  • Rhoda, Geist Avenger Timin, Youthful Geist

    Rhoda, Geist Avenger and Timin, Youthful Geist

    This partner pair centers around tapping down opponents' creatures, preventing attacks while building board presence with spirits and gaining incremental advantages through vigilance and +1/+1 counters.

Gameplay Insights

  • 1

    Rhoda's vigilance triggered to give +1/+1 counters whenever opponents’ creatures become tapped but not attacking, creating a tension where tapping control could inadvertently strengthen her board.

  • 2

    Lo and Li’s Persistent Petitioners allowed for explosive milling by tapping and untapping advisors to mill multiple cards, pressuring opponents’ libraries early on.

  • 3

    Phage’s presence forced players to remain cautious, as casting her directly from the command zone would result in immediate death, requiring careful sequencing and protection.

  • 4

    The interaction between Rhoda’s tapping strategy and Lo and Li’s milling created a unique dynamic where board control and resource depletion were balanced against each other.

  • 5

    The synergy between Rhoda and Timin’s spirits strengthened through spirit tokens and sacrifice outlets, enabling incremental board growth while maintaining control over opponents’ creatures.

Notable Cards

  • Phage the Untouchable

    Phage the Untouchable

  • Persistent Petitioners

    Persistent Petitioners

  • Princess Yue

    Princess Yue

  • Rhoda, Geist Avenger

    Rhoda, Geist Avenger

  • Timin, Youthful Geist

    Timin, Youthful Geist

  • Blade of Selves

    Blade of Selves

Gameplay Summary

The game featured a dynamic four-player Commander match with Phage the Untouchable, Princess Yue, Lo and Li, Royal Advisors, and the duo Rhoda and Timin.

Early turns saw players developing their mana bases and establishing board presence with key creatures and enchantments.

Lo and Li focused on a mill strategy using Persistent Petitioners to mill opponents' libraries.

Princess Yue utilized copy and moon-themed chaos effects, while Rhoda and Timin aimed to control the board through tapping and preventing opponents’ creatures from attacking.

Phage posed a lethal threat with her ability to deal commander damage but faced challenges due to her self-destructive nature if cast from the command zone.

The game’s tension revolved around the interplay between Rhoda’s tapping control and the mill strategy from Lo and Li, while Princess Yue created disruptive effects.

Phage remained a looming danger, requiring careful timing to be played safely.

Key turning points included board states where Rhoda’s vigilance synergy clashed with opponents’ tapping strategies, and Lo and Li's mill threats pressured players’ libraries.

The game’s lethal conditions centered around commander damage from Phage and library depletion from the Persistent Petitioners, with control elements shaping the battlefield tempo.

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