I Hate Your Deck #121 Tellah v Choco v Gau v Kiora || Commander Gameplay MTG EDH Final Fantasy thumbnail Blurred backdrop thumbnail
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I Hate Your Deck #121 Tellah v Choco v Gau v Kiora || Commander Gameplay MTG EDH Final Fantasy

I Hate Your Deck


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Choco, Seeker of Paradise

    Choco, Seeker of Paradise

    Build a wide board of bird creatures to trigger card draw and land drops, utilizing landfall and bird synergy to overwhelm opponents with incremental advantage.

  • Kiora, Sovereign of the Deep

    Kiora, Sovereign of the Deep

    Cast large sea monster creatures to trigger Kiora's cascade ability, generating additional spells and establishing a commanding board presence with creatures that have vigilance and ward.

  • Gau, Feral Youth

    Gau, Feral Youth

    Leverage graveyard interactions and artifact recursion to grow Gau's power and deal damage to all opponents each end step, combining incremental damage and graveyard hate elements.

  • Tellah, Great Sage

    Tellah, Great Sage

    Cast high-cost non-creature spells to create hero tokens and deal damage to opponents based on mana spent, blending token generation with direct damage for a potent tempo and burn finish.

Gameplay Insights

  • 1

    Choco's use of multiple birds to maximize card selection and land drops allowed for explosive turns with up to seven birds dropping simultaneously when the board was clear.

  • 2

    Kiora's strategy of casting large sea monsters not only pressured the board but also triggered spells from the top of the deck, creating a cascading advantage that required opponents to respond quickly.

  • 3

    Gau's ability to deal damage to each opponent at the end of turns when cards left the graveyard forced players to carefully consider graveyard interactions and manage recursion effects.

  • 4

    Tellah's scaling damage based on mana spent on non-creature spells incentivized casting higher-cost spells to create tokens and deal significant damage, making efficient mana usage critical.

  • 5

    Early plays such as Gemstone Caverns with luck counters and suspended spells like Search for Tomorrow demonstrated players setting up long-term mana acceleration and card advantage for mid-game dominance.

  • 6

    The presence of multiple board wipes and control elements, such as Cyclonic Rift and artifact/enchantment removal, created a dynamic environment where players had to adapt between wide board builds and powerful single threats.

Notable Cards

  • Gemstone Caverns

    Gemstone Caverns

  • Search for Tomorrow

    Search for Tomorrow

  • Cyclonic Rift

    Cyclonic Rift

  • Kodama's Reach

    Kodama's Reach

  • Ledger Shredder

    Ledger Shredder

  • Relic of Progenitus

    Relic of Progenitus

Gameplay Summary

The game began with players developing their mana bases and early board presence, each leveraging the unique strengths of their chosen Final Fantasy-themed commanders.

Choco focused on assembling a wide flock of birds to maximize card draw and land drops via Choco's triggered abilities, aiming to build a resilient and synergistic board state.

Kiora sought to cast large sea monster creatures while using her ability to cascade into additional spells, creating a threatening board presence with vigilance and ward protection.

Gau pursued a graveyard-centric strategy, growing in power through attack triggers and leveraging artifact recursion and graveyard hate to deal incremental damage to opponents.

Tellah employed a spell-heavy approach, generating token creatures from non-creature spells and scaling damage output based on the mana spent on these spells, positioning for a potential large finisher.

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