Deck & Commander Strategies

Brallin, Skyshark Rider & Shabraz, the Skyshark
This deck aims to leverage discard synergies to grow Brallin and deal incremental damage while drawing cards through enchantments like Curiosity, enabling a combo finish fueled by discard triggers and direct damage.

Ral, Monsoon Mage
Ral focuses on generating storm counts and casting multiple spells per turn, using spells to control the board and generate card advantage, aiming to finish with a combo or overwhelming storm count.

Nathan Drake, Treasure Hunter
Nathan Drake’s deck centers on Treasure generation and token synergies, using artifacts and spells to control the board and build incremental advantage leading to a combo or beatdown finish.

Thrasios, Triton Hero & Vial Smasher the Fierce
This deck utilizes efficient mana acceleration, card draw, and disruption, aiming to assemble combos or powerful spells quickly to control the game and close out with damage or combo lines.
Gameplay Insights
- 1
The protection and disruption around Curiosity on Brallin was a critical strategic focus, as allowing it to resolve would enable a lethal combo through draw and discard triggers.
- 2
Players used burn spells and counterspells judiciously to maintain tempo and prevent opponents from establishing winning combos, showing high interaction awareness.
- 3
Discard synergies combined with mass damage spells like Firestorm created explosive turns that could pivot the game state dramatically.
- 4
The use of Treasure tokens and mana rocks was essential for accelerating spell casting and enabling complex sequences within a single turn.
- 5
Players anticipated opponent’s combo lines and planned responses proactively, such as holding counterspells for key triggers and spells to prevent devastating draw/discard loops.
Notable Cards
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Brallin, Skyshark Rider
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Curiosity
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Firestorm
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Esper Sentinel
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Pyroblast
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Swan Song
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Mindbreak Trap
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Necropotence
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Force of Will
Gameplay Summary
The game started with players establishing early mana bases and deploying utility creatures such as Esper Sentinel and Mystic.
The board state remained relatively controlled early on, with players exchanging resources carefully.
Key moments included the casting of Brallin, Skyshark Rider, whose ability to grow and deal damage with each discarded card created significant pressure.
The players recognized the lethal potential of combining Brallin with a Curiosity enchantment, which would allow drawing large numbers of cards to fuel damage and combo lines.
This led to focused interaction over the enchantment, with counterspells and removal spells used to prevent it from resolving. Ral Monsoon Mage and Thrasios Vial Smasher contributed to the game’s tempo through card draw, mana acceleration, and disruption.
Nathan Drake leveraged Treasure generation and token synergies to maintain board presence.
A critical turning point was when the player controlling Brallin executed a Firestorm combined with multiple discard triggers, dealing substantial damage and drawing a large number of cards, threatening to close the game.
The game featured tense moments of interaction around protecting or disrupting key combo pieces such as Curiosity, with players using Pyroblast, Swan Song, and Mindbreak Trap to counter threats.
The match remained dynamic with players carefully managing resources and timing to leverage their deck's strengths toward a win condition centered on damage and card advantage.


















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