Deck Strategies
Zndrsplt, Eye of Wisdom & Okaun, Eye of Chaos
This deck uses coin flip mechanics to generate value and apply pressure. Zndrsplt enables card draw on successful coin flips, while Okaun doubles damage output, aiming to capitalize on the randomness for aggressive damage and advantage.
Edgar Markov
A vampire tribal deck that generates tokens through Edgar's eminence ability and other vampire synergies to overwhelm opponents, with plans to combo or swarm the board.
Marisi, Breaker of the Coil
A goad-focused deck that forces opponents to attack each other, disrupting their plans and creating advantageous combat situations for Marisi's controller.
Kaalia of the Vast
A deck focused on cheating powerful Angels, Demons, and Dragons into play quickly to dominate combat and the board state.
Gameplay Insights
- 1
Using Black Market Connection early allowed for mana ramp and creature generation that could snowball over turns.
- 2
Aura Shards was prioritized early to provide control against opponents' artifacts or enchantments, showing awareness of potential threats.
- 3
Marisi's controller emphasized goading to create chaotic combat situations, increasing opportunities for favorable trades and damage.
- 4
Gavin's coin flip deck balanced risk and reward by carefully sequencing coin flip spells to maximize positive outcomes and mitigate losses.
- 5
Edgar Markov's player leveraged the commander's eminence ability to generate vampire tokens without casting, accelerating board presence efficiently.
Notable Cards
Aura Shards
Skullclamp
Path of Ancestry
Giver of Runes
Summary
The game began with players developing their boards cautiously, deploying early ramp and utility permanents such as Giver of Runes, Path of Ancestry, and Black Market Connection, which provided incremental value over time. Gavin, piloting the coin-flip themed Okaun and Zndrsplt deck, focused on leveraging coin flip effects to build advantage and maximize damage output, while Baron on Marisi used goading to manipulate combat targeting and maintain control. Edgar Markov's player steadily produced vampires to pressure opponents, and Kaalia sought to cast high-impact Angels, Demons, and Dragons to shift the board state in her favor. The early turns highlighted strategic development with players casting key enchantments like Aura Shards to gain board control and deploying mana acceleration to facilitate their game plans.