Deck Strategies
General Ferrous Rokiric
Cast multicolored spells to generate 4/4 golem tokens and build board presence through artifact synergy and aggressive creatures.
Atraxa, Grand Unifier
Leverage flying, vigilance, deathtouch, and lifelink alongside proliferate triggers to draw cards and maintain control over the board.
Arcades, the Strategist
Utilize walls and defenders to draw cards and generate incremental advantage while stalling opponents with high toughness creatures.
Marneus Calgar
Develop a token army with double strike to apply pressure and capitalize on combat damage with aggressive board states.
Gameplay Insights
- 1
Players hesitated to draw from the salt deck due to the high risk of casting harmful spells like discarding their hand or sacrificing permanents, which created tension and strategic caution.
- 2
The combination of Ashnod's Altar and Great Oak Behemoth allowed for powerful sacrifice and reanimation combos that could tutor and deploy multiple creatures efficiently.
- 3
Atraxa’s proliferate ability synergized well with multiple cards that generated tokens or counters, enabling strong card draw engines and board presence.
- 4
Rust Elemental’s upkeep cost forced its controller to sacrifice artifacts or lose life, highlighting the challenge of managing the deck’s punishing cards while maintaining a functional board.
- 5
Board wipes like Destructive Force dramatically shifted the game state by requiring players to sacrifice lands and deal damage to creatures, underscoring the volatility of the salt deck environment.
Notable Cards
Rust Elemental
Ashnod's Altar
Ethereal Investigator
Chromatic Lantern
Dragon Appeasement
General Ferrous Rokiric
Atraxa, Grand Unifier
Summary
The game featured a chaotic and unpredictable environment as players drew from a deck composed of the saltiest, most disruptive Magic cards, forcing them to cast whatever they drew for free. Early turns focused heavily on ramping mana and establishing boards with key creatures and enchantments to mitigate the chaotic effects from the salt deck. General Ferrous Rokiric’s player aimed for multicolor spells to generate powerful golem tokens, while Atraxa’s player leveraged her proliferate and lifelink abilities to stabilize and draw cards. Arcades the Strategist’s player concentrated on walls and defensive creatures, preparing for a long game with incremental value, and Marneus Calgar’s player sought aggressive board presence with double strike and tokens.