Talion v Dargo/Tymna v Vivi v Etali | CEDH Gameplay 035 thumbnail Blurred backdrop thumbnail

Talion v Dargo/Tymna v Vivi v Etali | CEDH Gameplay 035

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Value Plays Only MTG 39 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Talion, the Kindly Lord

    Talion, the Kindly Lord

    A hard control deck that grinds opponents down through continuous card advantage and disruption, aiming to win with a fast combo involving Fast Oracle and Tainted Pact.

  • Dargo, the Shipwrecker Tymna the Weaver

    Dargo, the Shipwrecker / Tymna the Weaver

    A value and sacrifice-oriented deck that leverages artifacts, sacrifice outlets, and recursion to grind out advantage and disrupt opponents, with potential combo wins through Underworld Breach.

  • Vivi Ornitier

    Vivi Ornitier

    A storm-focused deck that uses spell recursion and curiosity-style effects with Underworld Breach to build storm count and win through infinite or high storm count combos.

  • Etali, Primal Conqueror // Etali, Primal Sickness

    Etali, Primal Conqueror

    An aggressive midrange deck that aims to cast Etali early and repeatedly, using food chain and other synergies to generate value and close the game quickly.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A combo-centric deck focused on generating infinite mana with mana dorks and artifact ramp, then capitalizing on that mana to cast huge threats and overwhelm opponents.

  • Rograkh, Son of Rohgahh Silas Renn, Seeker Adept

    Rograkh, Son of Rohgahh / Silas Renn, Seeker Adept

    A fast combo deck that exploits Grixis colors for early mana acceleration and disruptive spells, aiming to quickly assemble combos and lock down the board using a mixture of aggression and control.

Gameplay Insights

  • 1

    Delay was effectively used to counter Atali early, disrupting Dan's aggressive start and forcing him to recast from the command zone.

  • 2

    Nick's use of Fast Oracle combined with Tainted Pact to exile his library was a critical combo line that enabled a fast and unexpected win.

  • 3

    Cyclonic Rift was used efficiently to bounce a key combo piece, buying opponents time and breaking the synergy momentarily.

  • 4

    Players prioritized aggressive mana development and early board presence, but also carefully held mana open for interaction to prevent explosive combos.

  • 5

    The interplay of card draw triggers from Prismatic Study and other enchantments was pivotal to maintaining advantage and setting up combos.

  • 6

    The second game's inclusion of uncounterable threats like Esper Sentinel and fast mana artifacts showcased the meta's focus on resilient early plays and disruption.

Notable Cards

  • Tainted Pact

    Tainted Pact

  • Delay

    Delay

  • Vampiric Tutor

    Vampiric Tutor

  • Imperial Recruiter

    Imperial Recruiter

  • Twinflame

    Twinflame

  • Cyclonic Rift

    Cyclonic Rift

  • Esper Sentinel

    Esper Sentinel

  • Mystical Tutor

    Mystical Tutor

  • Ancient Tomb

    Ancient Tomb

  • Chrome Mox

    Chrome Mox

  • Windswept Heath

    Windswept Heath

Gameplay Summary

The first game featured four competitive decks featuring commanders Talion, Dargo/Tymna, Vivi Ornitier, and Etali.

Early turns saw the players developing mana bases aggressively with Ancient Tombs, Lotus Pedals, and fetching lands while setting up key pieces like Prismatic Study and Esper Sentinel.

Talion's control deck leveraged card draw and disruption to maintain advantage, while Dan's Atali deck aimed for explosive starts with fast mana and combo enablers like Imperial Recruiter and Twinflame.

A key interaction was Nick's use of Delay to counter Atali's early cast, stalling Dan's game plan.

Jon's Vivi Ornitier deck focused on storm and Underworld Breach combos, accumulating spell counters and dealing incremental damage.

The game climaxed when Nick cast a turn-four Fast Oracle and followed up by casting Tainted Pact to exile most of his library, setting up a win with devotion to blue and card draw triggers before Jon's Cyclonic Rift bounced the Oracle.

Nick then won by drawing the last card from his library, showcasing a finely tuned control and combo synergy. The second game introduced new commanders Kinnan, Bonder Prodigy, Rograkh/Silas Renn, as well as a repeat of Dargo/Tymna and Etali.

Early plays included uncounterable threats like Esper Sentinel and mana acceleration from Chrome Mox and Windswept Heath.

Kinnan's deck aimed to generate infinite mana and deploy massive threats quickly.

Rograkh/Silas Renn deck pursued fast combo lines with Grixis colored spells, leveraging hatebear effects and disruption.

Dargo/Tymna again sought synergy with sacrifice outlets and artifact interactions, while Etali's primal aggression remained a threat.

The game was still unfolding with players establishing board presence, holding up counters, and preparing for explosive turns, emphasizing the high-paced, value-driven gameplay typical of cEDH metas.

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