Deck Strategies
Erebos, God of the Dead
Control-oriented deck that leverages life loss and card draw prevention to disrupt opponents, using board wipes and incremental advantage to regain control.
Omnath, Locus of Rage
Ramp and landfall synergy focused on explosive board presence, repeatedly casting Omnath and using land destruction to maintain pressure and disrupt opponents.
Leovold, Emissary of Trest
Aggressive card disruption and attrition, using Leovold’s ability to prevent opponents from drawing multiple cards while generating card advantage through creatures and equipment.
Arjun, the Shifting Flame
Card draw engine combined with spell casting, aiming to leverage Arjun’s ability to draw cards through casting instants and sorceries, while managing life loss.
Gameplay Insights
- 1
Dario's use of Palace Siege to repeatedly recur Leovold and other creatures creates consistent board pressure and card advantage.
- 2
Chad commandeering the Decree of Pain board wipe not only clears the board but also refuels his hand, dramatically shifting the game state.
- 3
Strategic land destruction via Strip Mine and Ghost Quarter is used effectively to deny key lands and disrupt ramp strategies.
- 4
Dario’s careful management of equipment like Lightning Greaves to protect key creatures like Leovold allows sustained attacks and ability triggers.
- 5
Blocking with spirit tokens and timely use of removal spells like Snuff Out and Putrefy help mitigate damage from aggressive creatures.
- 6
The interaction between Descendants' Path and card draw engines like Silven Library and Frixian Arena provides Dario with significant card advantage, outpacing opponents.
- 7
Josh’s repeated recursion of Omnath via Den Protector provides resilience, but is ultimately kept in check by opposing removal and pressure.
Notable Cards
Leovold, Emissary of Trest
Omnath, Locus of Rage
Erebos, God of the Dead
Arjun, the Shifting Flame
Lightning Greaves
Defense of the Heart
Palace Siege
Decree of Pain
Chromatic Lantern
Edric, Spymaster of Trest
Mirri, Weatherlight Duelist
Forbidden Orchard
Descendants' Path
Chaos Orb
Putrefy
Summary
The game begins with aggressive ramp and efficient early plays, with each player developing their board state rapidly. Dario's Leovold deck establishes early board control and card advantage through creatures like Leovold equipped with Lightning Greaves and spells like Defense of the Heart. Josh’s Omnath deck focuses on land ramp and explosive plays, including repeated recasting of Omnath and land destruction to disrupt opponents. Chad’s Arjun deck attempts to build card advantage with Azami and various Medallions but faces challenges due to Arjun's life loss mechanic and opposing threats. The Erebos player takes a slower start but eventually stabilizes with board wipes like Decree of Pain, which Chad commandeers to clear the board and draw cards, shifting momentum. Key turning points include Dario’s use of Palace Siege to recur Leovold and other creatures, allowing for sustained pressure and card draw. Dario’s control of the board through strategic use of removal and equipment, combined with Edric and Mirri to generate further card advantage, keeps his deck dominant. Josh’s Omnath attempts to pressure opponents, but Dario’s timely putrefaction and board interaction keep him in check. The game sees multiple board wipes, bounce effects, and resource denial with strip mines and ghost quarters swapping lands, maintaining a dynamic battlefield. The game’s win condition centers around Dario’s incremental card advantage and board presence, leveraging recurring threats and efficient attackers to overwhelm opponents.