Do You Take the One? 1️⃣ Feat. @LRRMTG! Guideline Station v. Ob Nixilis v. Lightning v. Mikey & Don thumbnail Blurred backdrop thumbnail

Do You Take the One? 1️⃣ Feat. @LRRMTG! Guideline Station v. Ob Nixilis v. Lightning v. Mikey & Don

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Commander Arcade 49 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ob Nixilis of the Black Oath

    Ob Nixilis of the Black Oath

    Control and attrition through life loss triggers and discard, leveraging monarch mechanics to gain card advantage and punish attackers.

  • Mikey & Don, Party Planners

    Mikey & Don, Party Planners

    Building a board with token creatures and placing +1/+1 counters on them to create a growing army, supported by enchantments and artifact synergy.

  • Lightning, Army of One

    Lightning, Army of One

    Aggressive combat-focused deck aiming to double damage dealt to opponents, using a commander with first strike, lifelink, and trample to close games quickly.

  • Infinite Guideline Station

    Infinite Guideline Station

    Artifact and multicolor permanents ramp, focusing on generating value from permanents and assembling a mana base capable of supporting a diverse color palette.

Gameplay Insights

  • 1

    The early establishment of the monarch by Ob Nixilis and March's Decree provided a steady source of card advantage and incremental life loss to attackers, shaping player combat decisions.

  • 2

    Lightning, Army of One's aggressive early deployment and damage doubling ability forced opponents to carefully consider blocking and damage trades to avoid being overwhelmed.

  • 3

    Mikey & Don's use of tactical enchantments like Roaring Earth to pump creatures on land drops showcased synergy between incremental growth and token generation.

  • 4

    Infinite Guideline Station's ramp and artifact support, including Soul Ring and mana-fixing border posts, demonstrated the importance of mana acceleration and fixing in multicolor Commander decks.

Notable Cards

  • Swiftblade Vindicator

    Swiftblade Vindicator

  • Roaring Earth

    Roaring Earth

  • Charcoal Diamond

    Charcoal Diamond

  • Lightning, Army of One

    Lightning, Army of One

Gameplay Summary

The game opened with a typical multiplayer Commander setup, featuring a variety of strategies including token generation, combat doubling, artifact synergy, and attrition effects.

Early turns focused on ramp and setting up board presence.

Mikey & Don took advantage of counters and tokens, establishing a board with creatures like Fantasmal Image and deploying enchantments such as Roaring Earth to grow their forces.

Lightning, Army of One quickly cast her commander, a potent aggressive threat with first strike and lifelink, aiming to double combat damage and pressure opponents early.

Meanwhile, Infinite Guideline Station focused on artifact and multicolor permanents ramp, setting up a solid mana base and card draw engines.

Ob Nixilis of the Black Oath played a more controlling role with discard and life loss effects, also claiming the monarch early for incremental advantage.

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