Too Many Triggers... Cedh Gameplay - Rog/Thras Vs Tameshi Vs Sisay Vs Sisay - Royal Rumble Round 1 thumbnail Blurred backdrop thumbnail

Too Many Triggers... Cedh Gameplay - Rog/Thras Vs Tameshi Vs Sisay Vs Sisay - Royal Rumble Round 1

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Rograkh, Son of Rohgahh Thrasios, Triton Hero

    Rograkh, Son of Rohgahh / Thrasios, Triton Hero

    Generate infinite mana through a combination of mana dorks and artifact recursion, then leverage card draw engines to find and execute combos, winning through overwhelming resource advantage.

  • Tameshi, Reality Architect

    Tameshi, Reality Architect

    Utilize artifact and enchantment recursion to assemble value engines and combo pieces, aiming for a toolbox approach with multiple win conditions through recursion and synergy.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain (Traditional)

    Use Sisay's ability to tutor legendary permanents at instant speed, assembling combos or silver bullets to control the board and outvalue opponents.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain (Clam Chowder Variant)

    A five-color legend toolbox deck focusing on assembling powerful legendary creatures and combos, relying on Sisay's tutor to find key pieces and disrupt opponents.

Gameplay Insights

  • 1

    Isaac’s turn one Writ of Seizure combined with Breezecaller and Talon Gates enabled infinite mana and card draw, which was the key to his game-winning combo.

  • 2

    The table carefully navigated complex stack interactions involving multiple copies of Silence and counterspells, showcasing high-level cEDH play and timing awareness.

  • 3

    Jason’s use of artifact recursion with Meshi to bounce and replay LEDs and other lands was critical in maintaining mana flexibility and enabling multiple spells per turn.

  • 4

    Austin’s Cabal Ritual into Necro Dominance and follow-up draws created a high-pressure environment, forcing opponents to make precise responses.

  • 5

    Matt’s attempts with Kinnan and creature recursion were disrupted by key removal and counterspells, highlighting the importance of interaction in cEDH matches.

Notable Cards

  • Talon Gates

    Talon Gates

  • Lotus Petal

    Lotus Petal

  • Chrome Mox

    Chrome Mox

  • Mental Misstep

    Mental Misstep

  • Mystic Remora

    Mystic Remora

  • Force of Negation

    Force of Negation

  • Silence

    Silence

  • Gilded Drake

    Gilded Drake

Gameplay Summary

The game was a competitive cEDH four-player match featuring Rograkh/Thrasios, Tameshi, and two Sisay decks, including a more traditional Sisay and a five-color 'clam chowder' variant.

The gameplay started fast with early artifact and mana acceleration plays, including Chrome Moxes, Lotus Petals, and fast mana lands.

Rograkh/Thrasios quickly established board presence and card advantage using command abilities and recursive artifacts, while Sisay decks sought to tutor out key combo pieces and silver bullets at instant speed.

Tameshi focused on artifact and enchantment recursion to set up combos and value engines. A pivotal moment occurred when Isaac, piloting Rograkh/Thrasios, resolved a turn one Writ of Seizure and his commanders, enabling him to generate infinite mana and draw through his deck by looping Breezecaller and Talon Gates.

This combo led to a decisive victory as he leveraged the infinite mana and draws to close out the game efficiently.

Despite the multiple interactions and counterplays, the other players could not disrupt this loop, and the game ended shortly after its establishment.

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