Deck Strategies
Sophina, Spearsage Deserter
A control and value-oriented deck using opposition agents to disrupt opponents’ tutors and gain resource advantage, while generating card draw through damage triggers and clues.
Cecily, Haunted Mage
A combo and control deck leveraging artifact and clue synergies to generate card advantage and control the board state.
Grenzo, Dungeon Warden
A disruptive, aggressive deck that uses Grenzo’s ability to put powerful creatures like Magus of the Moon into play, enabling mana denial and focused removal to cripple opponents.
Tymna the Weaver
A political, value-driven deck that gains incremental card draw from combat damage and aims to maintain pressure with evasive threats and synergy pieces.
Tana, the Bloodsower
An aggressive token and go-wide strategy generating Saproling tokens to overwhelm opponents and gain value from combat and token synergies.
Rowan, Scion of War
An aggressive, burn-focused deck looking to pressure opponents early with damage spells and aggressive creatures, aiming to close games quickly.
Gameplay Insights
- 1
Casting Magus of the Moon early allowed Grenzo’s player to disrupt opponents’ mana bases, effectively crippling Tymna and Tana’s decks and swinging the advantage.
- 2
The interaction between multiple Opposition Agents caused a complex rules situation that impacted tutor searches, illustrating the importance of understanding replacement effect timestamps in cEDH gameplay.
- 3
Players leveraged clues from Investigation triggers to generate incremental card advantage while managing their life totals carefully to stay in the game.
- 4
Aggressive swings from Rowan’s player put pressure on opponents but were tempered by slower draws and disruption.
- 5
Use of artifact mana sources like Mana Crypt, Mox Diamond, and Lotus Pedal enabled explosive turns and combo potential, critical in a fast-paced cEDH environment.
Notable Cards
Opposition Agent
Magus of the Moon
Deadly Recluse
Mana Crypt
Sensei's Divining Top
Mox Diamond
Worldly Tutor
The One Ring
Time Spiral
Summary
The game started with each player setting up their mana base and early board presence, with multiple fetch lands and mana rocks helping ramp. Early conflict arose around Opposition Agent interactions, which played a crucial role in disrupting tutoring and search effects, giving Kevon (on Sophina and Cecily) an advantage in land and resource acquisition. Grenzo’s player leveraged a timely casting of Magus of the Moon combined with Deadly Recluse to shut down opponents' mana bases, eliminating Tymna and Tana’s player from the game early on. This mana denial significantly altered the pace and strategy for the remaining players. As the game progressed, players carefully managed life totals, clues, and artifact activations, with investigation triggers generating card advantage and incremental value. Rowan’s player aimed for aggressive early swings but struggled with draw consistency, while others focused on controlling and disrupting opponents' key plays.