MAMTG #cEDH S3 E11 | MTG cEDH Gameplay |Tymna/Jeska v Dhalsim v Jeska/Ishai v Tasigur | thumbnail Blurred backdrop thumbnail
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MAMTG #cEDH S3 E11 | MTG cEDH Gameplay |Tymna/Jeska v Dhalsim v Jeska/Ishai v Tasigur |

Moderately Anonymous MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Jeska, Thrice Reborn Tymna the Weaver

    Tymna the Weaver / Jeska, Thrice Reborn

    A proactive midrange deck that grinds value through its commanders and aims to win via Underworld Breach combos or incremental combat damage.

  • Dhalsim

    A midrange deck focused on card draw and controlling the board, closing out with either combos or combat damage.

  • Jeska, Thrice Reborn Ishai, Ojutai Dragonspeaker

    Jeska, Thrice Reborn / Ishai, Ojutai Dragonspeaker

    A tempo deck that controls the board and finishes games with commander damage, capitalizing on Ishai's growth and Jeska's aggressive abilities.

  • Tasigur, the Golden Fang

    Tasigur, the Golden Fang

    A turbo Ad Nauseam combo deck that rapidly generates mana, leveraging Tasigur as an infinite mana outlet to execute fast combo wins.

Gameplay Insights

  • 1

    Players prioritized early ramp and board development to enable their respective combos and value engines.

  • 2

    The use of Culling Ritual to disrupt artifact mana bases was a pivotal disruption against mana-heavy decks.

  • 3

    Combat damage was carefully assigned to pressure key opponents while maintaining board control.

  • 4

    Multiple counterspells and interaction such as Silence and Mental Misstep shaped the pace and prevented explosive plays.

  • 5

    Tasigur's use of Jeweled Lotus early in the game indicated a fast combo plan, forcing opponents to respond quickly.

  • 6

    The synergy between Jeska and Ishai was leveraged to build up commander damage threats while controlling the board.

  • 7

    Tymna Jeska MAD Farm aimed to grind out value midgame with incremental card advantage and disruption before attempting combo finishes.

Notable Cards

  • Mana Crypt

    Mana Crypt

  • Jeweled Lotus

    Jeweled Lotus

  • Underworld Breach

    Underworld Breach

  • Culling Ritual

    Culling Ritual

  • Silence

    Silence

  • Mental Misstep

    Mental Misstep

  • Arcane Signet

    Arcane Signet

  • Tooth and Nail

    Tooth and Nail

  • Stonecoil Serpent

    Stonecoil Serpent

Gameplay Summary

The game began with each player establishing their board presence and mana base, setting up for mid- to late-game strategies characteristic of competitive EDH.

Early plays included ramp spells like Mana Crypt and Mana Diamond, alongside the deployment of commanders such as Tymna the Weaver and Jeska, Thrice Reborn, signaling the intention to leverage card draw and incremental value.

Tasigur, the Golden Fang player aggressively pursued a turbo Ad Nauseam approach, assembling mana quickly and utilizing Jeweled Lotus to ramp into powerful spells early. As the game progressed, interactions such as Culling Ritual disrupted artifact-heavy boards, while combat damage and commander triggers chipped away at opponents' life totals.

Jeska/Ishai Tempo sought to control the board and end games through commander damage, leveraging Ishai's growth and Jeska's prowess.

Tymna Jeska MAD Farm aimed to grind value and assemble an Underworld Breach win, generating incremental advantage through card draw and recursion.

Tasigur's Turbo Naus deck pushed for a fast combo finish, using its commander as an infinite mana outlet.

Key moments included resolving board wipes and counterplays like Silence and Mental Misstep that curtailed critical spells.

The game featured tense combat phases with damage being directed strategically to pressure the most threatening opponents, setting up potential lethal swings or combo finishes.

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