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Boomer Magic: Playing Commander Like Its 2009 | Budget Magic: The Gathering EDH Gameplay

QUEST FOR THE JANKLORD


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Sek'Kuar, Deathkeeper

    Sek'Kuar, Deathkeeper

    Utilizes graveyard recursion and sacrifice mechanics to generate value and repeatedly bring back creatures, creating a resilient board presence.

  • Kaervek the Merciless

    Kaervek the Merciless

    Focuses on direct damage and punishing opponents for casting spells, aiming to control the board through attrition and burn effects.

  • Kuro, Pitlord

    Kuro, Pitlord

    Leverages powerful creatures and spells to deal damage and gain life, often using aggressive combat strategies with creatures that have impactful ETB effects.

  • Lyzolda, the Blood Witch

    Lyzolda, the Blood Witch

    Centers on sacrificing creatures to deal damage and trigger detrimental effects on opponents, combining sacrifice outlets and token generation for sustained pressure.

Gameplay Insights

  • 1

    Using Hex to destroy a wide array of creatures on the board was a pivotal move that significantly altered the board state and momentum.

  • 2

    Leveraging sacrifice triggers from Lyzolda, the Blood Witch to control the board and deal damage proved effective in applying pressure.

  • 3

    Reanimating creatures from the graveyard with Sek'Kuar, Deathkeeper maintained board presence and enabled aggressive combat phases.

  • 4

    Players managed their mana and card draw efficiently, using cards like Sign in Blood and Dark Ritual to accelerate and replenish resources.

  • 5

    The combination of counters and sacrifice outlets created a synergy loop, allowing players to maximize damage and life gain effectively.

  • 6

    Aggressive combat with haste-enabled tokens and creatures forced opponents to respond quickly or suffer significant life loss.

Notable Cards

  • Hex

    Hex

  • Sign in Blood

    Sign in Blood

  • Kami of the Waning Moon

    Kami of the Waning Moon

  • Festering Goblin

    Festering Goblin

  • Dark Ritual

    Dark Ritual

  • Two-Headed Dragon

    Two-Headed Dragon

  • Tendrils of Corruption

    Tendrils of Corruption

  • Incremental Growth

    Incremental Growth

  • Murderous Redcap

    Murderous Redcap

  • Darksteel Ingot

    Darksteel Ingot

Gameplay Summary

The game started with players developing early boards featuring various defensive creatures like walls and flying spirits, setting a slow and tactical pace reminiscent of older Magic gameplay.

Early plays included mana acceleration, card draw spells, and incremental damage through creatures and spells such as Sign in Blood and Fire Diamond.

As the game progressed, players began leveraging their commanders and synergistic interactions, notably with Lyzolda, the Blood Witch's sacrifice triggers and Sek'Kuar, Deathkeeper's graveyard recursion.

A key turning point occurred when a player cast Hex to destroy multiple creatures, causing a significant board wipe that reshaped the battlefield dynamics. Following this, graveyard interactions became prominent, especially with the reanimation of creatures like the Banshee and the strategic use of counters and sacrifice outlets to maximize value and damage output.

The game featured notable combat phases where damage was pushed aggressively, particularly with haste creatures like the Graveborn token.

Players used a mix of removal, counterspells, and value creatures to maintain board control while aiming to whittle down opponents.

The gameplay highlighted how resource management, timely removal, and leveraging commander abilities can create shifting board states leading towards decisive combat swings.

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