Deck Strategies
Kynaios and Tiro of Meletis
Focuses on group card draw through parley triggers, ramping mana, and creating wide token armies with cards like Avenger of Zendikar to overwhelm opponents.
Gyrus, Waker of Corpses
Ramp-heavy hydra tribal that grows creatures with +1/+1 counters, uses graveyard synergies, and draws cards with enchantments like Guardian Project to maintain momentum.
Izoni, Thousand-Eyed
Sacrifice and zombie tribal deck that exploits graveyard recursion and token generation, using cards like Phyrexian Tower and Field of the Dead to build a resilient board and cast powerful spells such as Living Death.
Brudiclad, Telchor Engineer
Token generation and transformation deck that creates numerous tokens, then uses Brudiclad’s ability to turn them into bigger threats or treasure tokens, capitalizing on synergy and explosive swings.
Gameplay Insights
- 1
Josh leveraged Kynaios and Tiro’s parley ability multiple times to generate card advantage and ramp, enabling him to cast Avenger of Zendikar and then proliferate counters with Evolution Sage to rapidly grow his token army.
- 2
Brian utilized a combination of Phyrexian Tower, Green Sun's Zenith, and Field of the Dead to create a steady stream of zombie tokens and value creatures, culminating in casting Living Death to reset the board in his favor.
- 3
Grayson used Guardian Project to sustain card draw while casting large hydras like Angrath's Hydra and Wicked-Tongue Hydra, applying pressure with massive creatures and synergizing with his commander’s ability to grow those threats.
- 4
Carissa’s Brudiclad deck generated a wide board of tokens, then transformed them into more threatening creatures through her commander’s ability, swinging with a large army and generating treasure tokens to maintain resource advantage.
- 5
The game featured multiple instances of careful sequencing, such as Brian managing his dredge and sacrifice triggers correctly to maximize value and Josh timing proliferate and token generation to overwhelm opponents.
- 6
Key turns involved group-wide card draw and mana acceleration through parley and ramp spells, creating a dynamic and interactive board state where each player attempted to leverage their unique synergies.
Notable Cards
Avenger of Zendikar
Field of the Dead
Living Death
Guardian Project
Phyrexian Tower
Green Sun's Zenith
Mystic Remora
Pendant of Prosperity
Cabal Coffers
Razaketh, the Foulblooded
Evolution Sage
Risen Reef
Foundry Inspector
Commander's Sphere
Brass's Bounty
Summary
The game begins with all four players developing their mana bases and early board presence, with each commander bringing distinct strategies to the table. Josh, piloting Kynaios and Tiro of Meletis, focuses on group card draw and token generation, leveraging his commander’s parley mechanic and playing powerful token generators like Avenger of Zendikar. Grayson’s Gyrus, Waker of Corpses deck utilizes a mix of big hydras and graveyard interactions, ramping aggressively and drawing cards with Guardian Project. Brian’s Izoni, Thousand-Eyed deck revolves around sacrificing creatures and generating zombies with Field of the Dead, employing combos with cards like Phyrexian Tower and Green Sun’s Zenith to maintain board presence and eventually cast Living Death. Carissa’s Brudiclad, Telchor Engineer deck builds a wide token army and leverages the commander’s ability to transform tokens, creating numerous threats and treasure tokens to fuel her plays.