Deck & Commander Strategies
Karazikar, the Eye Tyrant
Focuses on goading opponents into attacking each other, drawing cards at a cost to keep opponents distracted and maintain card advantage. It leverages chaos and disruption to outlast opponents.
Xenagos, God of Revels
Steals opponents’ creatures, doubles their power for damage, then sacrifices them with effects like Fling or Greater Good to deal removal damage and maintain board control.
Korvold, Fae-Cursed King
Utilizes sacrifice synergies with clues, food, and treasures to generate card advantage and board presence. It grows stronger through repeated sacrifice and payoff effects.
Tovolar, Dire Overlord
Aggressive werewolf tribal deck that transforms day into night to maximize werewolf synergies. Uses multiple trample creatures and combat triggers to draw cards and close out the game quickly.
Gameplay Insights
- 1
Tovolar's transformation to night mode triggered a powerful werewolf tribal synergy, enabling aggressive attacks and significant card draw.
- 2
Korvold’s sacrifice of Clues, Food, and Treasures triggered immense card advantage and board development, accelerating his game plan effectively.
- 3
Xenagos leveraged stealing and doubling a key creature's power before sacrificing it for damage, using instant-speed effects to disrupt opponents’ boards.
- 4
Players used goading effects strategically to force opponents’ creatures into attacking each other, creating chaos and limiting coordinated defense.
- 5
Key artifact/enchantment removal like Ancient Grudge and Peace Within were timed to disrupt protective equipment and enchantments, opening up opponents to lethal attacks.
- 6
The synergy between combat damage triggers and sacrifice outlets created explosive turns, particularly when multiple triggers like Beast Whisperer and Jury Master activated simultaneously.
Notable Cards
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Beast Whisperer
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Solemn Simulacrum
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Greater Good
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Swiftfoot Boots
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Ancient Grudge
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Mayor of Avabruck // Howlpack Alpha
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Werewolf Pack Leader
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Scorned Villager // Moonscarred Werewolf
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Lightning Greaves
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Fabled Passage
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Tectonic Edge
Gameplay Summary
The game featured a dynamic four-player Jund-colored Commander battle with Karazikar, the Eye Tyrant; Xenagos, God of Revels; Korvold, Fae-Cursed King; and Tovolar, Dire Overlord.
Early turns saw players establishing their boards with ramp and key creatures, while Xenagos aimed to steal and fling creatures for removal, Korvold focused on sacrificing clues, food, and treasures to grow his board and card advantage, Karazikar worked on sowing chaos and drawing cards at a cost, and Tovolar developed a werewolf tribal aggression strategy.
Key turning points included Korvold transforming and triggering massive card draw and sacrifice synergies, Xenagos leveraging his ability to double the power of stolen creatures to inflict heavy damage, and Tovolar transforming to night, unleashing his werewolf synergies for aggressive attacks and card draws.
The interplay of combat damage triggers, sacrifice outlets, and artifact/enchantment destruction shaped the tempo shifts.
The game was marked by intense combat phases with goading effects and multiple triggers from creatures like Beast Whisperer and Mayor of Avabruck, culminating in explosive card advantage for Tovolar and Korvold.
The win condition revolved around overwhelming opponents with massive board states, fueled by sacrifice and card draw engines, while Xenagos sought to close the game with powerful, flung creatures.