Deck & Commander Strategies

Meren of Clan Nel Toth
Utilizes graveyard recursion and sacrifice outlets to generate value and experience counters, aiming to create a board state that leads to a combo finish involving infinite sacrifice and recursion triggers.

Greven, Predator Captain
Focuses on aggressive combat damage with menace and haste, leveraging early drops and disruption spells to pressure opponents and close out games quickly.

Jhoira, Weatherlight Captain
Centers around artifact synergy, card draw, and casting powerful spells cheaply using artifacts like Mystic Forge and Everflowing Chalice to chain combos and gain card advantage.

Tuvasa the Sunlit
Builds around enchantment synergy to generate card draw and protection, aiming to outvalue opponents through incremental advantage and buffing Tuvasa for combat damage.
Gameplay Insights
- 1
Meren's use of Grave Pact was a key board control play, forcing opponents to sacrifice creatures and allowing her to maintain dominance.
- 2
Greven's timely Chaos Warp on Grave Pact was an important disruption play that delayed Meren's combo but ultimately could not prevent it.
- 3
Jhoira's artifact-based ramp and card draw engine with Mystic Forge and Everflowing Chalice facilitated powerful plays and sustained mana advantage.
- 4
The Protean Hulk combo leveraged multiple sac outlets and recursion targets to generate an infinite damage loop, demonstrating the potency of graveyard synergies in a Meren deck.
- 5
Sacrificing creatures to scry and draw at critical moments helped Meren find the necessary combo pieces efficiently.
Notable Cards
-

Protean Hulk
-

Zulaport Cutthroat
-

Body Snatcher
-

Mikaeus, the Unhallowed
-

Walking Ballista
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Grave Pact
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Mystic Forge
-

Everflowing Chalice
-

Chaos Warp
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Torpor Orb
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Voltaic Key
Gameplay Summary
The game featured four distinct Commander decks battling for control and victory.
Early turns saw standard ramp and land drops, with players establishing board presence.
Meren of Clan Nel Toth leveraged graveyard synergy and recursion, playing utility creatures like elves of deep shadow and Circu, Faerie Seer, while assembling experience counters.
Greven, Predator Captain pushed early aggression with a swift turn two commander drop, dealing commander damage to opponents.
Jhoira, Weatherlight Captain focused on artifact and card advantage combos, deploying Mystic Forge and chaining cards like Dueled Amulet and Everflowing Chalice to sustain momentum.
Meanwhile, Tuvasa the Sunlit aimed to capitalize on enchantment synergies, playing enchantments such as Rancor and Plea for Guidance to draw and protect herself. A pivotal moment occurred when Meren sacrificed creatures to trigger Grave Pact, forcing opponents to sacrifice key creatures and gaining control of the board.
Greven attempted to disrupt Meren by using Chaos Warp to shuffle Grave Pact into the library, removing its immediate threat.
However, Meren responded with an explosive combo involving Protean Hulk, Zulaport Cutthroat, Body Snatcher, Mikaeus, the Unhallowed, and Walking Ballista.
This intricate sequence of sacrifices and recursion allowed Meren to generate infinite damage, ultimately winning the game in a spectacular fashion.
The interaction highlighted both the power of graveyard recursion and the importance of timing key spells.

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