Bofur Deez Nutz- Hobbit Commander - EDH Gameplay Ep 170 thumbnail Blurred backdrop thumbnail

Bofur Deez Nutz- Hobbit Commander - EDH Gameplay Ep 170

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Decked Out EDH 182 EDH Gameplay videos

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Dwalin, Weaponmaster

    Dwalin, Weaponmaster

    Utilizes synergy with Dwarves and equipment, playing cheap equipment to buff creatures and generate card advantage through discard-draw effects triggered by dwarves and equipment entering the battlefield.

  • Chief of the Wilds

    Chief of the Wilds

    Focuses on Wolf tribal synergies, doubling triggers related to wolves entering the battlefield and battle triggers to rapidly grow creatures and overwhelm opponents with multiple triggers and counters.

  • The Lord of the Eagles

    The Lord of the Eagles

    Aims to deploy creatures quickly and efficiently to maintain air superiority and generate card advantage, enabling fast and repeated threats with flying.

  • Beorn the Fierce

    Beorn the Fierce

    Builds a large board of Bear creatures that grow with +1/+1 counters and ramp mana through spells and lands, aiming to deliver powerful combat damage and maintain board control.

Gameplay Insights

  • 1

    Discarding Mantle of the Ancients to draw a card when Guillot entered the battlefield was a key card advantage play in the Dwarves deck.

  • 2

    Chief of the Wilds doubling triggers allowed for rapid growth of wolf creatures and enhanced battle triggers, accelerating board development.

  • 3

    The Wondrous Wasp was cleverly used to tap and neutralize Guillot, removing his abilities temporarily and delaying his impact on the board.

  • 4

    Necklace of Garion synergized with green spells and forest land drops to put +1/+1 counters on creatures, boosting bear tribal strength effectively.

  • 5

    Flash casting multiple spells and using treasure tokens to pump creatures and trigger abilities allowed the Dwarves deck to maintain tempo and card flow.

  • 6

    Players negotiated combat damage carefully, with a temporary truce forming to avoid escalating into a full board wipe or bloodbath too early.

Notable Cards

  • Mantle of the Ancients

    Mantle of the Ancients

Gameplay Summary

The game featured four Hobbit-themed commanders, each leveraging tribal synergies and equipment mechanics to establish board presence.

Early plays included ramp spells and creatures that supported aggressive and synergistic strategies.

The Dwarves deck focused on establishing a strong board with cheap equipment and drawing cards through historic triggers, exemplified by plays like Gloin, Dwarf Emissary generating treasure tokens and card draw.

The Wolf tribal deck capitalized on Chief of the Wilds to double wolf trigger effects and rapidly grow creatures with counters, aiming for efficient combat damage.

The Lord of the Eagles deck worked on deploying creatures quickly and drawing cards, maintaining flying threats and controlling the air.

Beorn the Fierce’s deck, represented by the Bear tribal, developed a large board presence with creatures growing through +1/+1 counters and ramping mana.

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