Deck Strategies
Chatterfang, Squirrel General
Focuses on generating a large number of squirrel tokens and leveraging sacrifice outlets to create value and overwhelm opponents with swarm tactics.
Neheb, the Eternal
Uses direct damage and treasure token generation to quickly ramp mana and apply pressure, aiming to burn opponents out or fuel big plays.
Korvold, Fae-Cursed King
Capitalizes on sacrificing permanents to draw cards and grow in power, turning incremental advantages into a dominating board presence.
Breya, Etherium Shaper
Leverages artifact synergies, artifact duplication, and combo potential to control the board and execute powerful infinite combos for a quick win.
Gameplay Insights
- 1
Players prioritized artifact ramp and early mana acceleration to enable faster execution of their combos and strategies.
- 2
Emry's milling of artifacts was a subtle but effective way to set up artifact recursion and synergy.
- 3
Breya utilized artifact copying and untapping effects to generate explosive value and control the board state.
- 4
Chatterfang's token generation pressured opponents to make difficult decisions about board wipes versus preserving their own resources.
- 5
Neheb's treasure generation not only ramped his mana but also synergized well with his aggressive burn plan.
- 6
Korvold's sacrifice and draw engine allowed him to maintain card advantage even in a high-interaction game environment.
- 7
Players balanced aggression with careful resource management, delaying major interactions until critical combo pieces were assembled.
Notable Cards
Emry, Lurker of the Loch
Sculpting Steel
Mox Opal
Lightning Greaves
Arcane Signet
Exotic Orchard
Breya, Etherium Shaper
Chatterfang, Squirrel General
Summary
The game began with all four players ramping up and setting their boards with various mana rocks and early creatures, aiming to establish their strategies. Early turns saw players developing their resources, such as Mox Opal, Exotic Orchard, and various lands, while also deploying utility artifacts like Sculpting Steel and Greaves. The atmosphere was laid-back but competitive, with players acknowledging the aggressive nature of the game. As the game progressed, players started to assemble combos, generate tokens, and build board presence. Notably, Chatterfang's token swarm potential began to manifest, and Breya's artifact synergies and combo potential became evident with the presence of card draw and artifact duplication. Key turning points included the deployment of Emry, Lurker of the Loch milling relevant artifacts and creatures, and Breya's use of powerful artifact combos to generate value and control the board. Neheb, the Eternal was adding pressure through direct damage and treasure token generation, accelerating his game plan. Korvold, Fae-Cursed King leveraged card draw and sacrifice mechanics to gain incremental advantage. The game was characterized by high interaction and combo-centric plays, with players carefully managing resources to either go for a strong board state or a decisive combo finish. The win condition revolved around either overwhelming the opponents with tokens and combat damage or executing artifact-based infinite combos to close the game swiftly.