Deck & Commander Strategies
Sorin of House Markov
Utilizes lifegain to double life totals and enable powerful minus abilities that deal direct damage, supporting a vampire tribal and aggressive control plan.
Tamiyo, Inquisitive Student
Focuses on card draw, ramp, and control elements, using spells like Cultivate and land-fetching to maintain steady board development and resource advantage.
Grist, Voracious Larva
Leverages graveyard recursion, sacrifice outlets, and token generation to create board presence and value, aiming for aristocrat-style attrition and synergy.
Ral, Monsoon Mage
Executes an Izzet storm and spell-slinging strategy with cheap instants and sorceries, using card draw and rituals to storm off and win through combo damage.
Gameplay Insights
- 1
Sorin's ability to double life allowed him to threaten lethal damage through his minus one ability, forcing opponents to respond quickly.
- 2
Grist's sacrifice and recursion synergies created a resilient board state that could sustain through board wipes and pressure opponents' resources.
- 3
Ral's early use of Treasure Cruise and other rituals enabled a fast storm count buildup, setting up potential combo turns despite the multiplayer environment.
- 4
Tamiyo's ramp and card advantage kept her hand full and allowed her to control the pace of the game while setting up for midgame threats.
- 5
The flip planeswalker mechanic added dynamic shifts in board presence, with commanders transforming to reveal more powerful forms that changed the game's momentum.
Notable Cards
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Sorin of House Markov // Sorin, Ravenous Neonate
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Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar
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Grist, Voracious Larva // Grist, the Plague Swarm
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Ral, Monsoon Mage // Ral, Leyline Prodigy
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Cultivate
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Flare of Cultivation
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Treasure Cruise
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Baral, Chief of Compliance
Gameplay Summary
The game began with all four players piloting flip planeswalkers from Modern Horizons 3, each developing their board states according to their commanders' unique abilities.
Early turns saw rapid mana acceleration and ramp spells as players set up for their key strategies.
Sorin of House Markov sought to leverage lifegain and direct damage abilities, quickly doubling life totals to enable powerful damage outputs.
Meanwhile, Tamiyo, Inquisitive Student focused on card advantage and board control through spells like Cultivate and land ramp, aiming to maintain a steady hand and tempo.
Grist, Voracious Larva employed graveyard synergies and token generation to build a resilient board, often sacrificing creatures for value and aristocrat-style plays.
Ral, Monsoon Mage aimed to use cheap instants and sorceries, along with storm effects, to generate overwhelming advantage and combo off with spells like Treasure Cruise and rituals.