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WNL 40 Live Commander Gameplay | MTG EDH

Cardboard Command


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

    Ramp mana aggressively and cast multicolored spells to accumulate +1/+1 counters on Ramos, then use his ability to generate large mana bursts for powerful spells or combos.

  • Kresh the Bloodbraided

    Kresh the Bloodbraided

    Build a strong creature board with group-hug and sacrifice synergies, growing Kresh by sacrificing creatures and eventually fling huge damage at opponents.

  • Kadena, Slinking Sorcerer

    Kadena, Slinking Sorcerer

    Utilize morph and manifest mechanics to create unpredictable threats, generate value from casting spells that trigger Kadena’s abilities, and out-tempo opponents with surprise creatures.

  • Torbran, Thane of Red Fell

    Torbran, Thane of Red Fell

    Apply steady pressure with burn spells and red damage amplification, aiming to close out the game quickly with efficient damage output.

Gameplay Insights

  • 1

    The Ramos player prioritized ramp and board control tools early, setting up for explosive mana generation through Sunforger, showing a preference for a combo/control hybrid.

  • 2

    Kresh’s ramp with Wood Elves and creature sacrifice threats indicated a plan to build a large board presence that could quickly turn lethal by flinging creatures.

  • 3

    Kadena’s use of morph and manifest added an element of unpredictability, forcing opponents to guess the nature of hidden creatures and spells, which can disrupt combat and block strategies.

  • 4

    Torbran’s player leveraged classic red damage amplification strategies, focusing on maximizing damage output to finish opponents fast, putting pressure on other players to respond quickly.

  • 5

    Early mana development and land fetching with Fabled Passage and ramp creatures like Wood Elves were crucial to enabling each deck’s midgame power plays.

Notable Cards

  • Sunforger

    Sunforger

  • Trophy Mage

    Trophy Mage

  • Wood Elves

    Wood Elves

  • Fabled Passage

    Fabled Passage

  • Alchemist's Refuge

    Alchemist's Refuge

  • Mind Stone

    Mind Stone

Gameplay Summary

The game began with a typical multiplayer Commander setup involving four distinct decks led by Kadena, Slinking Sorcerer; Kresh the Bloodbraided; Ramos, Dragon Engine; and Torbran, Thane of Red Fell.

Early turns featured players establishing their mana bases and setting up board presence without immediate aggression, as everyone prepared their strategies.

Ramos' player focused on ramp and counter accumulation by casting multicolored spells to grow Ramos, while Kresh's player developed the board with creatures and ramp spells like Wood Elves to facilitate a creature-heavy, sacrificial strategy.

Kadena’s player looked to leverage morph and manifest mechanics, aiming to generate value through surprise creatures and spells.

Torbran’s player positioned for a classic red burn and damage amplification game plan.

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