Deck Strategies
Jeska, Thrice Reborn
Aggressively cast big red-green spells and use Jeska's ability to deal damage through combat and spells for a fast, punchy win.
Kamahl, Heart of Krosa
Ramp up mana quickly to play large creatures and overwhelm opponents with raw power.
Yennett, Cryptic Sovereign
Utilize high-cost spells and control elements, leveraging card draw and disruption to outvalue opponents.
Ratadrabik of Urborg
Assemble a combo with infinite loops to repeatedly clear the board and control the game state early.
Lathril, Blade of the Elves
Swarm the board with elves, generate card advantage, and use wide board presence to apply continuous pressure.
Gameplay Insights
- 1
Playing Linvala and Drana early effectively shut down activated abilities, preventing opponents from leveraging their creatures' utility.
- 2
Ratadrabik’s use of Carnival of Souls to create an infinite loop combo posed a major threat to the board and forced opponents to respond quickly.
- 3
The elves deck prioritized quick ramp and card draw to establish a large, resilient board state before the combo could fully resolve.
- 4
Yennett’s mill and control spells targeted key pieces of opponent strategies while maintaining a steady flow of cards, balancing aggression and defense.
- 5
Players showed a tendency to build around synergy and disruption rather than pure aggression, leading to a dynamic game flow with shifting control.
Notable Cards
Linvala, Keeper of Silence
Drana, Liberator of Malakir
Carnival of Souls
Elvish Mystic
Fellwar Stone
Mana Crypt
Tyrant's Familiar
Smothering Tithe
Summary
The game began with typical ramp and setup turns from all four players, with Lathril, Blade of the Elves quickly establishing a strong elf presence and drawing cards, while Ratadrabik of Urborg aimed to execute an early infinite loop combo to clear the board. Yennett, Cryptic Sovereign focused on casting high-impact spells and disrupting opponents, while Jeska, Thrice Reborn sought to leverage big GR spells and aggressive combat damage. Early on, Linvala and Drana were played to shut down activated abilities, limiting the opponents' options and interactions. The game’s tempo shifted as Ratadrabik started assembling his combo pieces, including Carnival of Souls, threatening a board wipe through infinite loops. Meanwhile, the elves deck built a wide board state to pressure opponents steadily, and Yennett used mill and control elements to maintain presence and card advantage.