Deck Strategies
Teferi, Temporal Archmage
Control and tempo disruption through counterspells and card advantage, aiming to stabilize the board and outvalue opponents over time.
Thrasios, Triton Hero / Lavinia, Azorius Renegade
Combo-centric deck focused on ramp and card filtering to assemble infinite mana combos, using Thrasios’ ability to draw and dig deeper for combo pieces.
The Gitrog Monster
Graveyard and land synergy deck leveraging discard and land sacrifice for card draw and value, aiming to grind out opponents and set up combos involving lands and dredge.
Kroxa, Titan of Death's Hunger
Aggressive reanimation and discard strategy that pressures opponents’ hands and board states, aiming to close the game quickly through repeated threats and disruption.
Gameplay Insights
- 1
A player used Necropotence paying significant life to gain card advantage, setting up a powerful late game engine.
- 2
The Gitrog Monster player exploited graveyard and land synergy to maintain card draw and pressure opponents.
- 3
One player began a looping combo involving discard and draw triggers to generate infinite value, which was decisive in ending the game quickly.
- 4
Counterspells and removal played key roles early but ultimately failed to stop the combo from resolving.
- 5
Players’ decisions around paying costs for cards like Esper Sentinel and managing life totals were critical in tempo and resource management throughout the game.
Notable Cards
Necropotence
The Gitrog Monster
Cavern of Souls
Sylvan Safekeeper
Esper Sentinel
Compulsive Research
Dark Ritual
Finale of Devastation
Ulcerate
Mox Diamond
Summary
The game began with players establishing their mana bases and early board presence through ramp spells and creatures, such as Sylvan Safekeeper and Birds of Paradise. Early interactions included card draw spells like Esper Sentinel and Compulsive Research, as well as removal attempts like Ulcerate, which was countered. One player utilized Necropotence, paying a large amount of life to fuel card advantage and set up a powerful late game. The Gitrog Monster player leveraged card draw and discard mechanics to fuel their engine and threatened combos with lands and graveyard synergies. A critical turning point occurred when one player started a loop with cards like Dark Ritual and Dagger of the Worthy (likely Dagmore Salvage), aiming to generate infinite mana or value. Despite attempts at disruption, the loop progressed unchecked, allowing the player to assemble a potentially infinite combo with Finale of Devastation to clear the board and secure victory. The game was marked by aggressive early plays, strategic resource management, and a decisive combo finish that ended the game swiftly.