Deck Strategies
Derevi, Empyrial Tactician
Control and value-oriented deck that uses Derevi's ability to untap permanents and generate incremental advantage through token creation and tapping/untapping interactions, leveraging creatures like Progenitor Mimic and token generators to maintain board presence.
Ezuri, Claw of Progress
A +1/+1 counter and experience counter based deck that grows creatures over time, uses efficient card draw engines like Prime Speaker Zegana and Unexpected Results, and aims to overwhelm opponents with large, buffed creatures supported by simic ramp and protection.
Titania, Protector of Argoth
Landfall and graveyard recursion deck focusing on sacrificing lands and recurring powerful threats like Wayward Swordtooth, using cards such as Crop Rotation and Ghost Quarter to manipulate lands, and ramping mana through utility lands to generate overwhelming board presence.
Dakkon Blackblade
Aggressive black-based deck utilizing Cabal Coffers and black mana ramp to cast Dakkon with haste early, supported by strong removal spells like Supreme Verdict and Beast Within to control the board while pressuring opponents with a large, unblockable commander.
Gameplay Insights
- 1
Max leveraged Derevi’s untap ability multiple times to maximize mana and token creation, enabling aggressive board development and combat pressure.
- 2
Neil’s use of Unexpected Results and Prime Speaker Zegana allowed for explosive card draw, maintaining hand size and board development despite disruption.
- 3
Martin’s timely Supreme Verdict reset the board but came at the cost of his Beast token, illustrating the high-stakes nature of board wipes in multiplayer EDH.
- 4
The Titania deck’s land manipulation with Crop Rotation and Ghost Quarter enabled strategic control of the mana base and recursion of key threats.
- 5
Mana ramp and resource management were central, with players carefully balancing land drops, card draw, and spellcasting to maintain tempo.
Notable Cards
Derevi, Empyrial Tactician
Soul Foundry
Progenitor Mimic
Elspeth, Sun's Champion
Prime Speaker Zegana
Unexpected Results
Supreme Verdict
Beast Within
Wayward Swordtooth
Crop Rotation
Ghost Quarter
Nissa, Vital Force
Cabal Coffers
Dakkon Blackblade
Summary
The game featured four different Commander decks battling for control and board presence. Early turns focused on ramping mana and developing board states, with key plays such as Max cheating out Derevi, Empyrial Tactician, and casting Soul Foundry to create token copies of creatures like Progenitor Mimic and Trigon Predator. Throughout, Max leveraged Derevi's ability to untap permanents and generate value with tokens, while also deploying Elspeth, Sun's Champion to create a strong soldier army. Neil's Ezuri, Claw of Progress deck focused on growing creatures with experience counters and powerful simic synergy, utilizing cards like Fertility, Unexpected Results to draw heavily, and Prime Speaker Zegana to replenish his hand. Martin’s Dakkon Blackblade deck employed Cabal Coffers and black mana ramp to cast his commander with haste and threaten aggressive plays, coupled with utility lands and removal spells like Supreme Verdict and Beast Within to control the board. The Titania deck, piloted by the video creator, revolved around landfall and graveyard recursion, using cards like Ghost Quarter, Crop Rotation, Wayward Swordtooth, and Nissa, Vital Force to maintain land advantage and pressure opponents. A pivotal moment occurred when Martin resolved Supreme Verdict, wiping the board but losing his Beast token to Beast Within, resetting the board state and forcing players to rebuild. Max's repeated use of Derevi's untapping and token generation kept his board presence strong, while Neil’s card draw and creature growth remained consistent threats. The game demonstrated a balance between aggressive creature strategies and resource ramping, with multiple board wipes and interactive plays shaping the tempo. The interactions between token producers, land recursion, and mana acceleration defined the flow, setting the stage for a complex multiplayer dynamic. The win condition was likely centered on overwhelming opponents with either a massive army of evolved creatures (Ezuri), lethal commander swings (Dakkon), or landfall-triggered threats (Titania), while Derevi maintained control and incremental advantage through untapping and token synergy.