Jenara Tempo vs. Yisan Elfball [Duel Commander-EDH] - Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Jenara Tempo vs. Yisan Elfball [Duel Commander-EDH] - Magic: The Gathering

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Jenara, Asura of War

    Jenara, Asura of War

    A Bant tempo deck that focuses on mana acceleration, efficient creature threats, and control elements like counterspells to maintain board presence. Jenara’s card draw and life gain abilities help sustain the player while applying pressure through flying creatures and incremental advantage.

  • Yisan, the Wanderer Bard

    Yisan, the Wanderer Bard

    An Elfball toolbox deck aiming to assemble a critical mass of elves and synergistic creatures quickly. Yisan tutors for key combo pieces and leverages food tokens, Survival of the Fittest, and creature recursion to generate value and overwhelm opponents through creature buffs and combos.

Gameplay Insights

  • 1

    Jenara’s use of Parallax Wave to repeatedly clear Yisan’s token board was a crucial tempo swing that delayed the Elfball’s offensive momentum.

  • 2

    Yisan’s careful management of food tokens and tactical creature trades allowed sustained pressure despite Jenara’s control elements.

  • 3

    The interaction between Survival of the Fittest and Yisan’s tutoring ability provided consistent card advantage and board development.

  • 4

    Jenara’s combination of card draw from commander damage and life gain helped weather the aggressive elf strategy and maintain resilience in the midgame.

  • 5

    Both players had to carefully sequence their plays around removal and board wipes, leading to a strategic back-and-forth rather than a quick combo finish.

Notable Cards

  • Hornet Queen

    Hornet Queen

  • Parallax Wave

    Parallax Wave

  • Survival of the Fittest

    Survival of the Fittest

  • Tireless Tracker

    Tireless Tracker

Gameplay Summary

The game was a classic duel between a Bant Tempo deck led by Jenara, Asura of War, and an Elfball toolbox deck piloted by Yisan, the Wanderer Bard.

Early on, Jenara’s player focused on setting up a tempo-oriented board with mana ramp, counterspells, and pressure creatures such as Tireless Tracker and Hornet Queen.

The tempo deck aimed to maintain control through efficient blockers and incremental advantage, leveraging Jenara’s ability to draw cards and gain life.

Meanwhile, Yisan’s Elfball deck sought to rapidly assemble a board of elves and combo pieces, utilizing Yisan’s tutoring ability to fetch key creatures and build incremental advantage through food tokens and synergistic interactions, including Survival of the Fittest for card filtering and creature recursion. A pivotal moment occurred when Jenara’s player used Parallax Wave to clear Yisan’s expanding swarm of tokens, buying crucial time and stalling the Elfball’s explosive growth.

Yisan responded by carefully trading creatures and using food tokens to sustain and maintain pressure.

The game featured multiple exchanges of board wipes and creature trades, with Yisan attempting to leverage combos and incremental token generation to overwhelm Jenara’s defenses.

Ultimately, Jenara’s tempo and removal tools, combined with card draw and life gain, kept Yisan’s combo in check for much of the game, but Yisan’s persistent board presence and synergy put continuous pressure on Jenara’s life total and resources.

The game showcased a tense back-and-forth between tempo control and combo synergy, with both players maneuvering carefully around each other’s threats and removal.

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