MTGxTMNT BREWS CHAMPIONSHIP | Krang VS Raph & Mikey VS Splinter VS Super Shredder thumbnail Blurred backdrop thumbnail

MTGxTMNT BREWS CHAMPIONSHIP | Krang VS Raph & Mikey VS Splinter VS Super Shredder

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Raph & Mikey, Troublemakers

    Raph & Mikey, Troublemakers

    Ramp to seven mana to cast Raph & Mikey, then flood the battlefield with creatures for free, leveraging their synergy to generate board presence and cause chaos.

  • Splinter, Radical Rat

    Splinter, Radical Rat

    Utilize ninja tribal synergies and equipment like quintessential katana to repeatedly untap creatures, gain life, and enable unblockable attacks, focusing on tempo and value.

  • Krang, Master Mind

    Krang, Master Mind

    Employ artifact ramp and artifact creature synergies with affinity and cloning effects to build a wide, resilient board, using efficient mana rocks and artifact spells to outpace opponents.

  • Super Shredder

    Super Shredder

    Aggressively ramp and deploy large threats quickly, leveraging the bad-guy persona to pressure opponents early and maintain board control through powerful creatures and combat damage.

Gameplay Insights

  • 1

    Splinter's interaction with quintessential katana triggered multiple untaps and life gains due to his ability doubling ninja triggers, allowing for efficient combat and repeated equipment use.

  • 2

    Krang's artifact-based ramp and affinity mechanics enabled casting large cost creatures like Micah Golem earlier than usual, facilitating board dominance.

  • 3

    Super Shredder's early play and the sacrifice of mana-fixing lands to fetch swamps demonstrated an aggressive ramp strategy to quickly build a threatening board.

  • 4

    The use of Ilharg, the Raze-Boar by Krang provided a way to cheat additional creatures into play tapped and attacking, increasing offensive pressure.

  • 5

    Players carefully balanced mana usage between casting creatures, activating equipment, and maintaining mana open for abilities, highlighting the importance of resource management in a multiplayer setting.

Notable Cards

  • Quintessential Katana

    Quintessential Katana

  • Super Shredder

    Super Shredder

  • Chrome Dome

    Chrome Dome

  • Everflowing Chalice

    Everflowing Chalice

  • Thran Dynamo

    Thran Dynamo

  • Thought Vessel

    Thought Vessel

  • Arcane Signet

    Arcane Signet

  • Ilharg, the Raze-Boar

    Ilharg, the Raze-Boar

Gameplay Summary

The game featured a dynamic four-player battle with two villainous commanders and two heroic ones, each leveraging distinct archetypes.

Early turns saw players establishing mana bases and deploying key mana rocks, setting the stage for more impactful plays.

Super Shredder quickly made his presence felt as a formidable threat, ramping up and pressuring opponents.

Splinter, Radical Rat, capitalized on ninjas and equipment synergy, particularly with the quintessential katana, enabling multiple combat triggers and life gain while untapping to maximize attacks.

Meanwhile, Krang focused on artifact ramp and synergy with artifact creatures, using cards like Micah Golem and Chrome Dome to build a resilient board with affinity and cloning strategies.

Raph & Mikey aimed to flood the board with creatures for free, intending to overwhelm with sheer numbers.

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