Deck Strategies
Loot, the Key to Everything
Utilizes a three-color (red, blue, green) build focused on card advantage and tempo through Loot’s uncounterable ability, enabling fast, efficient combo or value plays while disrupting opponents with spells like Flusterstorm and Force of Will.
The Master, Transcendent
A deck centered on artifact synergies and generating incremental advantage via treasure tokens and powerful artifact creatures, aiming to outvalue opponents and leverage resource denial or combo finishers.
Toxrill, the Corrosive
Leverages token generation and board-wide negative counters to control the board state, combining aggressive creature pressure with mass removal and disruption to dismantle opponents’ resources.
Kraum, Ludevic's Opus & Francisco, Fowl Marauder
A two-headed deck combining Kraum’s prowess in card draw and tempo with Francisco’s aggressive creature-based strategies, focusing on early creature pressure, tempo swings, and interaction to maintain board control and push for victory.
Gameplay Insights
- 1
The miscount of Pack Rat counters led to a critical board wipe from Toxrill that swung the game’s momentum heavily in favor of the controlling player.
- 2
Players carefully managed their mana and interaction, with multiple instances of paying for Ristic Study triggers and holding up counterspells to protect key plays.
- 3
The use of artifact-based treasure tokens and incremental value creatures allowed players to stay in the game despite board wipes and disruption.
- 4
One player’s inability to pay for their Pack Rat triggers due to mana miscount led to a self-inflicted loss, highlighting the importance of precise resource management in cEDH games.
- 5
Multiple players prioritized interaction over aggression early on, showcasing the importance of disruption and tempo in this multi-player high-powered format.
Notable Cards
Mox Diamond
Force of Negation
Pack Rat
Flusterstorm
Fierce Guardianship
Merchant Scroll
Ragavan, Nimble Pilferer
Blood Crypt
Forbidden Orchard
Summary
The game opened with players establishing mana bases and early board presence, with key ramp spells and mana rocks like Lotus Pedal, Mox Diamond, and Jewel Lotus accelerating development. Early aggression came through small combat steps, with players trading some early damage but focusing more on setup. As the game progressed, players started to deploy their key pieces such as Loot, the Key to Everything, and Toxrill, the Corrosive, while maintaining interaction with counters like Force of Negation and disruption spells. A critical moment occurred when a miscalculation involving Pack Rat counters led to a devastating board wipe from Toxrill, crippling one player’s board and shifting the momentum significantly in Toxrill’s favor. Despite attempts to stabilize and recover, one player miscounted their mana and fell victim to their own Pack Rat triggers, resulting in their early demise. The game continued with players leveraging treasure tokens and value creatures as they jockeyed for advantage in the midgame, setting up for potential combos or win conditions while keeping an eye on the disruptive elements each opponent presented.