Deck & Commander Strategies

Karlach, Fury of Avernus
Aggressively deal damage through combat and spells, generate Dragon tokens, and leverage plus one counters to dominate the battlefield.

Sam, Loyal Attendant & Frodo, Adventurous Hobbit
Utilize food token synergies and fellowship mechanics to generate value and maintain a resilient board presence.

Melek, Reforged Researcher
Cast instants and sorceries to gain card advantage and control the game, exploiting spellcasting triggers for incremental value.

Rashmi, Eternities Crafter
Leverage landfall and top-deck manipulation to cast spells for free or reduced cost, generating continuous value and ramp.

Dragon Cultist
Support aggressive Dragon tribal tactics by ramping into dragons quickly and maximizing damage output.
Gameplay Insights
- 1
Using Rashmi's ability to reveal and cast spells from the top of the deck provided crucial card advantage and tempo swings.
- 2
Karlach's combat phase utilized triggers to place plus one counters and untap creatures, enabling multiple attack phases and increased combat pressure.
- 3
Food and treasure token generation from creatures like Tireless Provisioner and Savvy Hunter created valuable resources that supported sustained aggression and defense.
- 4
The strategic use of Ghost Quarter to trigger token generation while disrupting opponents' lands showcased effective resource denial intertwined with value creation.
- 5
Melek's reliance on casting instants and sorceries with spells like Frenetic Search enhanced card draw and board presence, maintaining influence in mid-game.
Notable Cards
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Karlach, Fury of Avernus
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Rashmi, Eternities Crafter
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Savvy Hunter
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Scroll Rack
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Tireless Provisioner
Gameplay Summary
The game started with players focusing on early ramp and board development, with each player establishing their mana bases and deploying key creatures.
Karlach aimed to generate damage and Dragon tokens quickly, while Rashmi leveraged land ramp and value-driven spells to maintain tempo.
Melek provided a spell-heavy approach, using instants and sorceries to control the board and generate advantage.
Meanwhile, the food and fellowship deck, led by Sam and Frodo, focused on creating tokens and maintaining board presence through synergistic creatures. A pivotal moment occurred when Rashmi utilized her ability to reveal and cast spells from the top of the deck, gaining value and ramping into powerful threats.
The game tempo shifted with the arrival of significant creatures like Kazul, Tyrant of the Cliffs, and the creation of a large Smow token dragon that generated numerous treasure tokens upon death.
Karlach's aggressive strategies were highlighted by combat phases where multiple creatures attacked simultaneously, triggering abilities to pump creatures and create additional combat steps, increasing pressure on opponents.
The interplay of food tokens, treasures, and token copies further complicated board states, leading to dynamic combat decisions and resource management. Throughout the game, players carefully balanced aggressive attacks, resource generation, and spell casting to maintain control.
The synergy between Rashmi's top-deck manipulation and the food token generation from other decks created a complex battlefield.
The game featured multiple combat activations, strategic use of removal and buffs, and resource token generation that defined the late mid-game pacing and set up for potential winning plays.












![Commander VS S5E2: Gonti vs Rashmi vs Depala vs Kambal [MTG Multiplayer] thumbnail](https://i.ytimg.com/vi/_F3J0UWKyac/sddefault.jpg)































