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Elenda the Nightmare! Chaotic Commander MTG EDH Gameplay

Chaotic Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

    A landfall-focused deck that ramps mana and generates value through land drops, aiming to cast powerful spells like Shark Typhoon to control the board and win through repeated landfall triggers.

  • Éowyn, Shieldmaiden

    Éowyn, Shieldmaiden

    A ramp and midrange deck utilizing artifacts and creatures to build a resilient board, likely aiming to stabilize early and then leverage combat or synergy abilities to gain advantage.

  • Nethroi, Apex of Death

    Nethroi, Apex of Death

    A graveyard-centric deck that fills the graveyard with creatures and casts them back efficiently, using recursion and powerful creatures to overwhelm opponents through value and resilience.

  • Elenda, the Dusk Rose

    Elenda, the Dusk Rose

    An attrition and token generation deck that benefits from creatures dying, growing Elenda's power and producing vampire tokens to swarm opponents and secure board dominance.

Gameplay Insights

  • 1

    Players leveraged the 'fire sale' rule to cast spells at reduced costs, accelerating early game development and resulting in faster board states.

  • 2

    Fauna Shaman’s discard and tutor ability was crucial for ramping mana and finding key creatures quickly.

  • 3

    Sifter Wayfinder effectively filled the graveyard with lands and creatures, enabling Nethroi’s recursion strategy.

  • 4

    Elenda's ability to generate vampire tokens from dying creatures created a growing threat that pressured opponents to respond or risk being overwhelmed.

  • 5

    The life loss each upkeep from the 'fire sale' rule forced players to balance aggression with survival, influencing timing for deploying key threats.

Notable Cards

  • Fauna Shaman

    Fauna Shaman

  • Birds of Paradise

    Birds of Paradise

  • Shark Typhoon

    Shark Typhoon

  • Mind Stone

    Mind Stone

  • Talisman of Progress

    Talisman of Progress

Gameplay Summary

The game began with all players setting up their board states cautiously under the unique 'fire sale' rule, which reduced all spell costs and caused each player to lose one life during their own upkeep.

Tatyova, Benthic Druid focused on a landfall strategy, ramping mana and using Fauna Shaman to tutor creatures like Birds of Paradise to accelerate mana development.

Éowyn, Shieldmaiden built a defensive posture with ramp artifacts and creatures, setting up for mid-game plays.

Nethroi, Apex of Death aimed to assemble a graveyard and creature recursion engine, utilizing spells like Sifter Wayfinder to fill the graveyard and deploy threats efficiently.

Meanwhile, Elenda, the Dusk Rose was positioned to capitalize on creature deaths and generate tokens, indicating an attrition and token-swarm style of play. Early turns featured players carefully managing resources and leveraging the cost reduction to deploy threats quickly.

Fauna Shaman's ability to dig for key creatures and Sifter Wayfinder's graveyard setup were pivotal for Nethroi's deck, while Tatyova sought to maximize land drops and trigger landfall effects.

The presence of Elenda hinted at an eventual board state where multiple creatures dying would result in a growing board presence, applying pressure on opponents.

The game’s flow revolved around balancing life loss from the upkeep with aggressive development of board presence through mana ramp, creature deployment, and value creatures that synergize with each commander’s theme.

The interplay of these strategies set the stage for a mid-game clash centered around Elenda’s token generation and Nethroi’s graveyard recursion, with Tatyova leveraging Shark Typhoon as a potential win condition through repeated landfall triggers.

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