Deck Strategies
General Ferrous Rokiric
Builds a multicolor matters deck that generates and pumps Golem tokens through anthem effects and combat triggers, aiming to overwhelm opponents with wide board presence and synergistic buffs.
Amareth, the Lustrous
A toolbox style deck that recurs creatures and ramps mana to maintain steady pressure and adaptability, leveraging card advantage and key creature returns.
Kaheera, the Orphanguard
Focuses on tribal synergy with cats, using anthem effects and overrun spells to boost creatures’ power and push through damage efficiently.
Aeve, Progenitor Ooze
Utilizes +1/+1 counters and token generation, ramping mana with powerful enchantments like the Great Henge to grow a large board of oozes and overwhelm opponents.
Gameplay Insights
- 1
Using Aurelia’s ability to pump Golem tokens and grant trample and vigilance was crucial for breaking through blockers and dealing lethal damage.
- 2
The synergy between General Ferrous Rokiric’s token generation and anthem effects enabled a massive multi-attacker assault that turned the tide decisively.
- 3
Kaheera’s strategy of buffing cats combined with overrun spells kept pressure on opponents but was ultimately overwhelmed by Rokiric’s stronger board state.
- 4
Phil’s repeated use of Three Visits and Eternal Witness to ramp and maintain lands highlighted effective resource recursion, though it wasn’t enough to stabilize against aggressive token swarms.
- 5
Strategic blocking choices, such as using Aurelia to block the key flying threats, helped mitigate damage but could not prevent the eventual lethal attacks.
- 6
The interaction of Make Your Mark with the commander’s death created additional value and tokens, showcasing effective use of death triggers in token decks.
Notable Cards
Aurelia, Exemplar of Justice
Blade Splicer
Lightning Helix
King of the Pride
Make a Stand
Eternal Witness
Make Your Mark
Summary
The game began with typical early development as each player established their board presence. General Ferrous Rokiric led a multicolor matters deck focused on creating multiple Golem tokens and leveraging anthem effects to pump them. Early aggressive plays from Kaheera’s cat tribal deck applied pressure with flying and trampling cats, while Aeve’s ooze deck steadily grew with +1/+1 counters and token generation. Amareth’s deck showcased a toolbox strategy, recurring key creatures and ramping mana. A pivotal turning point came when Martin, playing Rokiric, used Aurelia, Exemplar of Justice in synergy with his commander to flood the battlefield with tokens and powerful creatures, enabling a massive multi-target attack that significantly reduced opponents’ life totals and eliminated Thomas’s Amareth from the game. Meanwhile, Kaheera capitalized on tribal synergies and overrun effects to keep up offensive pressure. Phil’s Aeve deck utilized ramp and the Great Henge to maintain board presence and card advantage; however, continuous assaults from Rokiric's golems and Aurelia's buffs eventually overwhelmed him. Key combat phases involved careful blocking and damage assignment, especially with Aurelia’s vigilance and trample enabling lethal strikes. The game’s momentum firmly shifted to Rokiric’s token swarm strategy, culminating in the elimination of threats and control of the board. Deck strategies and synergy were on full display with the aggressive token production and anthem effects from Rokiric, tribal buffs and overrun from Kaheera, and methodical +1/+1 counter growth from Aeve. Despite strong early plays from all, the burst damage and board-wide buffs from Rokiric’s deck proved decisive in securing victory.