Deck Strategies
Tasigur, the Golden Fang
Control and value-based strategy focused on graveyard recursion and disruption, using delve and efficient interaction to outlast opponents and stabilize the board.
Korvold, Fae-Cursed King
A sacrifice and treasure generation strategy that continuously draws cards and grows Korvold through sacrificing artifacts and creatures, aiming to overwhelm opponents with card advantage and board presence.
Codie, Vociferous Codex
Combo-centric deck that ramps aggressively to cast Codie early, then uses Claim the Firstborn and protection spells to generate a large mana base for storm or Ad Nauseam win conditions.
Yuriko, the Tiger's Shadow
A ninjutsu-based turns-and-burn deck that attacks with unblockable ninjas to trigger Yuriko’s ability, dealing damage and digging through the deck to close out the game quickly with card advantage and combo finishes.
Gameplay Insights
- 1
Baal’s use of Korvold’s sacrifice triggers combined with Dockside Extortionist and Animate Dead generated overwhelming card advantage and treasures, enabling him to maintain a powerful board presence.
- 2
Leite’s early Trickbind on David’s Ad Nauseam attempt effectively shut down a potential fast combo finish, demonstrating the importance of timely disruption in cEDH.
- 3
Hélder’s Yuriko deck capitalized on ninjutsu triggers and unblockable attacks to deal significant damage and enable a Thassa’s Oracle combo win despite heavy counterspell presence.
- 4
David’s decision to hold back cracking Lion’s Eye Diamond to preserve a ritual for a safer storm turn highlighted strategic patience and resource management under pressure.
- 5
The interaction between mass card draw spells like Wheel of Misfortune and Valakut’s Awakening alongside tutors and counters shaped the game tempo and dictated player responses.
- 6
Baal’s quick transition from ramp to combo with Grinding Station and Lion’s Eye Diamond provided a flexible threat that kept opponents on edge.
- 7
The game underscored the effectiveness of blending aggressive board presence with combo potential and disruption in a multiplayer cEDH environment.
Notable Cards
Korvold, Fae-Cursed King
Dockside Extortionist
Trickbind
Demonic Consultation
Flusterstorm
Force of Will
Mystic Remora
Rhystic Study
Claim the Firstborn
Ad Nauseam
Grim Monolith
Ragavan, Nimble Pilferer
Animate Dead
Twinflame
Scroll Rack
Summary
The game started with aggressive ramp and early board presence from all players, with Baal quickly establishing Korvold, Fae-Cursed King alongside multiple treasures generated from Dockside Extortionist. Baal leveraged Korvold’s sacrifice triggers to draw cards and build a formidable board state, including casting Animate Dead on Dockside for additional treasure production. David attempted a fast combo with Codie, Vociferous Codex, aiming for a turn 2 Ad Nauseam but was disrupted by Leite's Trickbind and Baal's early pressure. Hélder piloted Yuriko, the Tiger's Shadow, focusing on ninjutsu triggers to deal damage through unblockable attacks, and successfully used Thassa’s Oracle with Demonic Consultation to win the first game despite heavy countermagic and interaction from opponents. Leite’s Tasigur deck was more reactive, utilizing graveyard recursion and countermagic to control the pace, though the game ended before he could fully assert dominance. The second game saw Baal again ramp aggressively with Korvold, generating massive treasures and threatening lethal damage, forcing David to play defensive with Codie and protection spells. Hélder continued to apply pressure with Yuriko’s unblockable ninjas but struggled with card quality on his triggers. The game featured high interaction, with key spells like Flusterstorm, Force of Will, and Trickbind shaping the tempo and preventing early kills. Ultimately, Baal’s ability to generate card advantage and treasure tokens with Korvold proved pivotal in maintaining board control and offensive pressure.