Deck Strategies
Nelly Borca, Impulsive Accuser
Uses goading to force opponents’ creatures to attack each other, generating card draw whenever players deal damage to each other during combat.
Plagon, Lord of the Beach
Focuses on creatures with higher power than toughness to draw cards and uses its ability to assign combat damage based on creature power, creating card advantage and combat pressure.
The Wise Mothman
Spreads radiation counters and benefits from milling cards to buff multiple creatures on the battlefield, generating incremental board-wide power growth.
Danny Pink
Mono-blue deck that takes unusual game actions rather than relying heavily on counters; focuses on card draw and reactive plays to gain advantage while embracing risk.
Gameplay Insights
- 1
Nelly Borca’s goading mechanic forced opponents to attack each other, effectively turning combat into a card draw engine for that player.
- 2
The Wise Mothman’s rad counters and synergy with milling non-land cards created a slow but steady board-wide buffing effect that pressured opponents over time.
- 3
Plagon’s ability to draw cards off creatures with larger power than toughness rewarded aggressive creature development and enabled strong card advantage.
- 4
Players carefully balanced attacking and defensive plays to maximize their incremental advantages, with goading and rad counters creating dynamic combat interactions.
- 5
Danny Pink’s approach of embracing unconventional mono-blue tactics and taking risky game actions added unpredictable elements to the gameplay.
Notable Cards
Nelly Borca, Impulsive Accuser
Plagon, Lord of the Beach
The Wise Mothman
Danny Pink
Chasm Skulker
Birds of Paradise
Arcane Signet
Gossip's Talent
Innkeeper's Talent
Benthic Biomancer
Summary
The game began with the players establishing their board states and ramping mana while deploying synergistic creatures and enchantments. Nelly Borca focused on goading opponents' creatures to create chaotic combat scenarios, generating card draw whenever damage was dealt among players. Plagon, Lord of the Beach, provided card draw from having creatures with larger power than toughness and boosted combat damage assignment based on creature power. The Wise Mothman introduced a unique mechanic of spreading rad counters and benefiting from milling non-land cards, which buffed multiple creatures on the battlefield. Danny Pink, a mono-blue deck with an unusual approach, leveraged card draw and reactive plays, not focusing on conventional counterspells but rather taking various game actions that could yield advantages despite potential drawbacks. Key turning points included the early deployment of Nelly Borca to start goading creatures and encouraging attacking dynamics that fueled card draw, and the casting of The Wise Mothman, which began to increase board-wide power through radial counters. Plagon’s ability to draw cards and assign combat damage with creature power allowed for steady card advantage and pressure on opponents. The game saw a balancing act between aggressive attacks and strategic card advantage, with players maneuvering for board control and incremental advantage. The interplay of goading, rad counters, and creatures with evolving power shaped the flow of the game toward a midgame where continuous incremental value and combat damage interactions dictated the pace.