Deck Strategies
Zacama, Primal Calamity
This deck revolves around ramping and controlling the board. The aim is to get Zacama out early and use his abilities to control the game and eventually overwhelm opponents.
Elenda, the Dusk Rose
This deck focuses on a vampire tribal strategy. By leveraging Elenda's abilities, the aim is to generate a large army of vampire tokens and use them to dominate the board.
Kumena, Tyrant of Orazca
With a control-oriented approach, the aim is to use Kumena's abilities to create card advantage and control the game.
Azor, the Lawbringer
This deck focuses on preventing opponents from casting instants and sorceries, creating a control-oriented game state. The aim is to use Azor's attack trigger to gain card advantage and life.
Gameplay Insights
- 1
The decision to ramp aggressively with Zacama, Primal Calamity allowed for early control of the board state, setting up for a late-game victory.
- 2
The use of New Blood in the vampire tribal deck created additional synergies and opened up new lines of play.
- 3
Azor's ability to prevent opponents from casting instants or sorceries during their next turn, when combined with a control-oriented approach, proved to be an effective strategy.
Notable Cards
Zacama, Primal Calamity
Elenda, the Dusk Rose
Kumena, Tyrant of Orazca
Azor, the Lawbringer
Boundless Realms
New Blood
Sphinx's Revelation
Summary
This game featured four iconic commanders: Zacama, Primal Calamity; Elenda, the Dusk Rose; Kumena, Tyrant of Orazca; and Azor, the Lawbringer. The early game was marked by a steady buildup of board presence, with each player developing their strategies around their commanders. Zacama focused on ramping and controlling the board, while Elenda went for a vampire tribal strategy. Kumena and Azor, on the other hand, took a more control-oriented approach. The game reached a turning point when Zacama was able to set up a powerful combo, triggering a series of events that led to his victory.