MAMTG #cEDH S3 E19 | MTG cEDH with Legacy Players! | Thraben U, Bosh n Roll, BadLuckBandit thumbnail Blurred backdrop thumbnail
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MAMTG #cEDH S3 E19 | MTG cEDH with Legacy Players! | Thraben U, Bosh n Roll, BadLuckBandit

Moderately Anonymous MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A midrange control deck that cheats powerful creatures into play and takes over the board through efficient ramp and interaction.

  • Marwyn, the Nurturer

    Marwyn, the Nurturer

    A midrange combo deck that utilizes elves to generate infinite mana with Marwyn and then wins by leveraging that mana advantage.

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

    A combo deck focused on using Raffine's connive ability to draw through the deck, break parity on Stax effects, and set up combos or beatdown wins.

  • Faldorn, Dread Wolf Herald

    Faldorn, Dread Wolf Herald

    A combo deck that uses Faldorn's card draw and advantage engine combined with cards like Food Chain to assemble a winning combo.

Gameplay Insights

  • 1

    Players prioritized establishing mana acceleration early to enable faster deployment of threats and combos.

  • 2

    Use of connive and card draw engines allowed Raffine's player to dig deeply and prepare for combo turns, despite pressure from interaction.

  • 3

    Key interaction moments included responses to tutors and attempts to disrupt mana bases, showcasing the importance of timing in competitive games.

  • 4

    Players balanced between deploying threats and holding up interaction, with some opting to 'chill' and wait for the right moment to act.

  • 5

    The presence of inevitability cards like Food Chain and infinite mana combos required opponents to consider early disruption and efficient removal.

Notable Cards

  • Mana Crypt

    Mana Crypt

  • Mana Vault

    Mana Vault

  • Archivist of Oghma

    Archivist of Oghma

  • Eidolon of Rhetoric

    Eidolon of Rhetoric

  • Chord of Calling

    Chord of Calling

  • Eternal Witness

    Eternal Witness

  • Sylvan Library

    Sylvan Library

  • Priest of Titania

    Priest of Titania

  • Food Chain

    Food Chain

  • Walking Ballista

    Walking Ballista

Gameplay Summary

The game started with players developing their mana bases and setting up early board presence, with key ramp creatures like Elvish Visionary and Birds of Paradise coming into play.

Early plays included casting mana acceleration spells such as Mana Crypt and Mana Vault, alongside setting up value engines with cards like Archivist of Oghma and Eidolon of Rhetoric.

Faldorn's player established a strong draw engine with Food Chain interactions, while Raffine's player leveraged card draw and connive mechanics to dig through the deck and build incremental advantage. A pivotal moment occurred when Marwyn's player ramped heavily, utilizing Sylvan Library and Priest of Titania to generate a large mana pool.

At the same time, Kinnan's player began casting large threats and gaining board control.

The board state became tense with players holding interaction and preparing for combo wins.

The game featured strategic plays involving Chord of Calling, Eternal Witness recursion, and the use of Crucible of Worlds and Prismatic Vista for land and mana advantage.

Although no final decisive win was shown, the gameplay highlighted the importance of resource management, interaction timing, and combo setup in competitive EDH.

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