Deck & Commander Strategies
Marchesa, the Black Rose
Marchesa's deck focuses on political incentives to encourage opponents to attack each other, combined with political and diplomatic tools to gain card advantage and control the board through wheeling effects and forced combat.
Ms. Bumbleflower
Ms. Bumbleflower plays a group hug style deck that aims to achieve equity in card draw and resources across the table, fostering cooperation through political effects and voting mechanics while advancing its own win conditions.
Etali, Primal Conqueror
Etali's deck is centered on ramping quickly to cast Etali and exploit its ability to exile and cast spells from each opponent’s deck, gaining significant card advantage and tempo to overwhelm opponents.
Brudiclad, Telchor Engineer
Brudiclad leverages token generation and the ability to transform tokens into different types, such as Treasures or Constructs, to create flexible threats and mana sources, supporting both aggressive and value-oriented plays.
Gameplay Insights
- 1
Casting Etali early and using its triggered ability to cast spells from all opponents’ decks generated a significant advantage, pressuring the table.
- 2
Ms. Bumbleflower's approach to group hug was not just about equality but equity, providing targeted card draw and counters to influence voting and political dynamics.
- 3
Marchesa’s political incentives successfully encouraged attacks between opponents, creating opportunities to capitalize on combat damage and generate value.
- 4
Brudiclad’s token creation and transformation ability allowed for flexible responses to board state changes, enabling it to adapt between mana ramp and aggressive threats.
- 5
Players used political gestures such as granting buffs and treasures to foster temporary alliances and maintain a balance of power.
- 6
Early land ramp and mana fixing were critical to enabling big plays, particularly for Etali's explosive entry and Ms. Bumbleflower’s political spells.
Notable Cards
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Etali, Primal Conqueror // Etali, Primal Sickness
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Marchesa, the Black Rose
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Ms. Bumbleflower
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Brudiclad, Telchor Engineer
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Utopia Sprawl
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Talisman of Creativity
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Noxious Revival
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Cavern of Souls
Gameplay Summary
The game began with a focus on ramp and setting up a politically charged environment where players provided mutual benefits and incentives to attack each other, reflecting a true 'Value Town' atmosphere.
Early plays included land drops and ramp spells, with Spice8Rack's Ms. Bumbleflower deck emphasizing group hug tactics by distributing card draw and counters to opponents, encouraging collaboration and political maneuvering.
Ally Beardsley's Marchesa deck leveraged political incentives to manipulate board states and force attacks, while Jimmy's Etali deck aggressively ramped into casting its powerful commander to generate massive card advantage by exiling spells from each opponent's deck.
Jake's Brudiclad deck steadily built tokens to transform into threats or mana sources, aiming to capitalize on combat interactions.