Commander Rumble 004 Liesa v Tovolar v Alela Cunning Conquerer v Shelob Commander Gameplay thumbnail Blurred backdrop thumbnail
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Commander Rumble 004 Liesa v Tovolar v Alela Cunning Conquerer v Shelob Commander Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Shelob, Child of Ungoliant

    Shelob, Child of Ungoliant

    Builds a spider tribal deck that uses deathtouch spiders to kill creatures and generate food token copies of those creatures, creating a resilient board and recurring value.

  • Liesa, Shroud of Dusk

    Liesa, Shroud of Dusk

    A life-link and life-drain focused deck that uses flying creatures to gain life and drain opponents’ life, supported by sacrifice and token synergies to maintain board presence.

  • Alela, Cunning Conqueror

    Alela, Cunning Conqueror

    Fairy tribal deck that produces flying token creatures, leverages instant and sorcery spells to generate additional tokens, and relies on tempo plays with evasive threats.

  • Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

    Tovolar, Dire Overlord

    A werewolf tribal deck that uses transforming creatures and life gain triggers, building board presence with wolves and werewolves while utilizing life gain and sacrifice synergies.

Gameplay Insights

  • 1

    Shelob’s ability to create food token copies of creatures killed by her spiders provided continuous value and defensive tokens, making her board difficult to clear.

  • 2

    Liesa’s combination of life-link creatures and life-drain effects such as Sanguine Bond and Blood Artist synergized powerfully, enabling incremental damage to multiple opponents simultaneously.

  • 3

    Tovolar’s use of transforming werewolves and life gain triggers helped stabilize his life total and establish board control through aggressive creature buffs.

  • 4

    Alela’s token generation from casting instants and sorceries, combined with flying fairy tokens, pressured opponents and provided card advantage through her commander’s triggered abilities.

  • 5

    The interplay of sacrifice outlets and life gain triggers across decks created a dynamic where incremental life swings often dictated combat and spell timing decisions.

  • 6

    Players carefully timed combat and spell responses, such as blocking key attackers and returning creatures to hand to mitigate damage, showcasing the importance of tempo and interaction in multiplayer Commander.

Notable Cards

  • Blood Artist

    Blood Artist

  • Suture Priest

    Suture Priest

  • Arasta of the Endless Web

    Arasta of the Endless Web

  • Sanguine Bond

    Sanguine Bond

  • Huntmaster of the Fells // Ravager of the Fells

    Huntmaster of the Fells // Ravager of the Fells

  • Circle of Dreams Druid

    Circle of Dreams Druid

  • Heir of Falkenrath // Heir to the Night

    Heir of Falkenrath // Heir to the Night

  • Quickling

    Quickling

Gameplay Summary

The game featured four distinct commanders each showcasing their unique tribal and synergy-driven strategies.

Early turns involved establishing mana bases and deploying key creatures to build board presence.

Tovolar, Dire Overlord leveraged his werewolf tribal synergy by consistently playing wolves and werewolves, gaining incremental life and board growth through creatures like Pack Song Pup and Huntmaster of the Fells.

Shelob, Child of Ungoliant focused on spiders with deathtouch and generating food token copies of creatures killed by her spiders, creating a resilient and value-generating board state.

Alela, Cunning Conqueror developed a fairy tribal theme, utilizing her commander’s ability to create flying tokens and leveraging cards like Spellseeker and Heir of Falkenrath to maintain tempo and card advantage.

Liesa, Shroud of Dusk strengthened her board with life-linking flyers and utilized life drain effects like Sanguine Bond to punish opponents while maintaining board control with creatures like Blood Artist and Suture Priest.

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