Double Tymna/Kraum vs Gyruda vs Heliod, Sun-Crowned | cEDH Gameplay thumbnail Blurred backdrop thumbnail

Double Tymna/Kraum vs Gyruda vs Heliod, Sun-Crowned | cEDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    These decks use efficient blue value creatures and spells to generate incremental card advantage and interaction, aiming to out-grind opponents with powerful draw engines and disruption while controlling the board.

  • Gyruda, Doom of Depths

    Gyruda, Doom of Depths

    Gyruda utilizes its companion ability to mill cards from opponents, focusing on casting even-cost creatures from the top of the deck to create explosive combos and graveyard synergies that can quickly close out the game.

  • Heliod, Sun-Crowned

    Heliod, Sun-Crowned

    Heliod builds a mono-white lifegain combo deck that aims to generate infinite life and create an overwhelming board state, leveraging lifegain triggers and combos to outlast opponents.

Gameplay Insights

  • 1

    Players prioritized fast mana ramp early, enabling quick deployment of key combo pieces and value engines.

  • 2

    The blue farm decks leveraged incremental card advantage through Tymna and Kraum's abilities combined with cards like Trouble in Pairs and Esper Sentinel, creating a steady flow of resources.

  • 3

    Gyruda’s milling strategy was partly disrupted by Heartless Summoning, which reduced the power/toughness of creatures and forced tokens like Lodestone Golem back to the graveyard, limiting value from the graveyard.

  • 4

    The interaction around key artifacts like One Ring and Wishclaw Talisman showed a high level of stack manipulation and timing awareness to prevent devastating combos.

  • 5

    Players tracked mana carefully to optimize plays involving untapping sequences with Voltaic Key and Basalt Monolith, demonstrating the importance of resource management in cEDH.

  • 6

    Despite powerful early turns, the game required careful navigation of threats and interaction, highlighting the importance of timing and sequencing in high-level multiplayer games.

Notable Cards

  • Basalt Monolith

    Basalt Monolith

  • Ancient Tomb

    Ancient Tomb

  • Mox Diamond

    Mox Diamond

  • Trouble in Pairs

    Trouble in Pairs

  • Esper Sentinel

    Esper Sentinel

  • Voltaic Key

    Voltaic Key

  • Heartless Summoning

    Heartless Summoning

  • Underworld Breach

    Underworld Breach

  • Lodestone Golem

    Lodestone Golem

Gameplay Summary

The game featured a high-powered cEDH pod with two blue farm decks led by Tymna the Weaver and Kraum, Ludevic's Opus, alongside Gyruda, Doom of Depths, and Heliod, Sun-Crowned.

Early turns saw players establishing fast mana with cards like Ancient Tomb, Basalt Monolith, and Mox Diamond, while setting up key synergies such as treasure token generation from Tataru and card draw engines from Esper Sentinel and Trouble in Pairs.

Gyruda's player focused on milling and casting even converted mana cost creatures from the top of the deck to fuel their powerful graveyard-based combos, while Heliod's deck seemed to be building toward a lifegain combo, though it was slower to develop compared to the others.

The two blue farm decks capitalized on card advantage and interaction, leveraging Tymna and Kraum’s synergy to maintain pressure.

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