Deck Strategies
Yuriko, the Tiger's Shadow
A ninja tribal deck leveraging ninjutsu to deal damage and trigger Yuriko's ability, combined with efficient card draw and control to maintain tempo and disrupt opponents.
Tivit, Seller of Secrets
A slower, control-tax deck that punishes opponents for drawing extra cards and relies on incremental advantage through taxing effects and disruption.
Kraum, Ludevic's Opus / Thrasios, Triton Hero
A traditional cEDH deck focused on card advantage, interaction, and mana acceleration to outgrind opponents and maintain control over the game flow.
Tasha, the Witch Queen
A planeswalker-centric deck that generates demon tokens and uses graveyard exile to cast spells for free, building a powerful engine for late-game dominance.
Gameplay Insights
- 1
Players exhibited restraint around the Mana Crypt player, opting to delay aggressive plays to avoid feeding the fast mana advantage.
- 2
The use of card draw engines like Poliwog Prodigy synergized with punitive effects such as Monologue Tax to generate sustained advantage.
- 3
Tasha’s ability to exile and recast instant or sorcery cards created a powerful late-game spell recursion engine that pressured opponents to respond.
- 4
Yuriko’s pilot avoided early ninjutsu triggers, indicating a preference for controlling the board state before committing to aggressive combat.
- 5
The matchup highlighted the importance of balancing early disruption with long-term value engines in a multi-commander cEDH environment.
Notable Cards
Mana Crypt
Smothering Tithe
Monologue Tax
Training Grounds
Force of Will
Spectral Sailor
Summary
The game begins with a slow and cautious start, heavily influenced by the presence of a Mana Crypt in seat one, which encourages a more measured approach from the players. Yuriko, the Tiger's Shadow pilot takes advantage of efficient card draw and control elements, carefully developing their board while waiting for key ninja ninjutsu plays. Meanwhile, Tivit, Seller of Secrets operates a slower, tax-oriented strategy that punishes opponents' card draw and rewards patience with incremental advantages. The presence of Tasha, the Witch Queen adds a unique planeswalker dimension to the game, generating demon tokens and leveraging graveyard exile to cast spells for free, creating a powerful late-game engine. Kraum combined with Thrasios provides a more traditional cEDH approach, focused on advantage engines and interaction, aiming to grind out value and maintain control over the pace of the game. Key moments include the early deployment of Mana Crypt and other fast mana sources that set the tempo, while the players cautiously navigate interaction-heavy hands. Yuriko’s player avoids early ninjutsu triggers, hinting at a hand oriented more towards control and setup. Tivit’s deck, featuring cards like Smothering Tithe and Monologue Tax, works to tax opponents and slowly build up resources. The game features several instances of powerful card draw synergies, such as the interaction between Poliwog Prodigy and other draw effects, which help maintain card advantage. The players demonstrate a high level of technical play, showing restraint around the early aggression of the Mana Crypt player and carefully choosing moments to engage or hold back, showcasing the depth and complexity typical of cEDH matches.