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Chaos Commander Crew | S1:E1 | Sealed Commander Gameplay by KingdomsTV - Magic the Gathering MTG EDH

KingdomsTV


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • O-Kagachi, Vengeful Kami

    O-Kagachi, Vengeful Kami

    Focuses on flickering and bouncing creatures to generate value and disruption, controlling the board through tempo plays and reactive spells.

  • Treva, the Renewer

    Treva, the Renewer

    Utilizes green ramp and resilient creatures with food tokens and recursion to stabilize and outlast opponents, aiming to grind out the game with value-driven plays.

  • Rith, the Awakener

    Rith, the Awakener

    Leverages token generation and +1/+1 counter synergies to build a wide board presence, coupled with removal and proliferate effects to enhance threats.

  • Darigaaz, the Igniter

    Darigaaz, the Igniter

    Aggressively applies pressure through direct damage and efficient creatures, aiming to reduce opponents quickly while maintaining board control with removal.

Gameplay Insights

  • 1

    The timely use of Scour from Existence to exile O-Kagachi, Vengeful Kami prevented a significant tempo swing and showcased high-level threat prioritization.

  • 2

    Feasting Troll King’s food token mechanic was leveraged effectively to recur it and maintain board presence despite removal attempts.

  • 3

    Proliferate interactions with Heliod’s Punishment counters demonstrated creative use of incremental counters to maintain board control.

  • 4

    Players consistently used removal spells reactively to disrupt key threats, underscoring the importance of interaction in sealed Commander games.

  • 5

    Attacks were carefully directed towards players posing the greatest threat, revealing strategic targeting to manage game dynamics.

Notable Cards

  • Feasting Troll King

    Feasting Troll King

  • Deadly Recluse

    Deadly Recluse

  • Heliod's Punishment

    Heliod's Punishment

  • Return to Nature

    Return to Nature

  • Scour from Existence

    Scour from Existence

  • Evolution Sage

    Evolution Sage

  • Inner Fire

    Inner Fire

  • Bristling Boar

    Bristling Boar

  • Soul Strings

    Soul Strings

  • Discordant Piper

    Discordant Piper

Gameplay Summary

The game began with players deploying a mix of early creatures and mana acceleration, setting up their board states cautiously due to the varied and unpredictable sealed card pools.

Early skirmishes revolved around efficient removal and tactical attacks, such as the use of Deadly Recluse and Spike Tail Hatchling to apply pressure.

Key moments included the casting of Feasting Troll King, which generated food tokens and provided resilience through its recurring ability, becoming a notable threat on the battlefield.

The interaction between spells like Heliod's Punishment and removal spells such as Return to Nature and Consigned to the Pit shaped the flow, with players trying to disrupt each other's tempo and board presence. A pivotal turning point occurred when O-Kagachi, Vengeful Kami was cast but immediately removed with Scour from Existence, demonstrating the high level of interaction and threat assessment by the players.

Proliferate effects and counters manipulation, such as with Evolution Sage and the use of Heliod's Punishment counters, added layers of strategic depth.

Attacks were carefully chosen, often targeting the most threatening opponents, while players leveraged spells like Inner Fire to boost mana and threats like Bristling Boar to chip away at opponents' life totals.

The game showcased a dynamic balance between creature combat, removal, and resource management, culminating in a tense board state with multiple players vying for control through incremental advantage rather than explosive combos.

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