Deck Strategies
Ria Ivor, Bane of Bladehold
Focuses on dealing toxic damage over time by creating Pyrexian tokens and applying poison counters through combat damage, combined with incremental card draw to maintain pressure.
Ixhel, Scion of Atraxa
Utilizes proliferate effects to increase poison counters on opponents and leverages graveyard recursion and board control tools to sustain pressure and tempo.
Neyali, Suns' Vanguard
Generates large quantities of tokens, often with double strike, enabling repeated combat damage triggers and card draw to outpace opponents.
Ovika, Enigma Goliath
Leverages casting non-creature spells to create numerous goblin tokens, applying aggressive board pressure through swarming and combat.
Gameplay Insights
- 1
Players prioritized early ramp and mana acceleration to get their commanders and key synergies online quickly.
- 2
Christian’s Ria Ivor deck effectively combined token generation with combat damage triggers and toxic counters to apply constant pressure.
- 3
Matthew’s Ixhel used proliferate to amplify poison counters and recycle key permanents, creating resilience against board wipes.
- 4
Wally’s Neyali capitalized on double strike tokens for maximizing combat damage and card advantage.
- 5
Tom’s Ovika relied on non-creature spells to flood the board with goblins, enhancing aggression and board presence.
- 6
Interaction around poison counters and sacrifice effects (such as Blood Artist triggers) created tension and tactical decision points.
- 7
The use of Assemble the Legion by Christian introduced a scalable token threat that could potentially overwhelm opponents if left unchecked.
Notable Cards
Assemble the Legion
Mask of Memory
Mentor of the Meek
Scavenging Ooze
Blood Artist
Path of Ancestry
Mind Stone
Talisman of Creativity
Summary
The game began with all players ramping mana efficiently and establishing their boards with various mana rocks and early creatures. Early turns saw the players setting up their strategies: Neyali focused on generating tokens with double strike to maximize combat effectiveness and card draw, Ria Ivor aimed to deal incremental toxic damage through her Pyrexian-themed creatures, Ixhel sought to apply proliferate effects and manipulate poison counters, and Ovika specialized in crafting non-creature spells to generate goblin tokens for aggressive attacks. As the game progressed, board presence grew with key enchantments and creatures entering the battlefield. Christian playing Ria Ivor leveraged toxic counters and combat damage triggers, while Wally’s Neyali created a growing army of double-striking tokens. Tom’s Ovika deck was notable for its goblin token production fueled by spell casting, adding pressure on opponents. Matthew’s Ixhel used proliferate synergistically to enhance poison counters and maintain board control. Key turning points included Matthew’s use of Scavenging Ooze combined with proliferate to recycle important permanents and increase poison counters, as well as Christian’s recurring Blood Artist plays to punish opponents through damage triggers. The assembling of the legion enchantment by Christian added persistent token pressure with haste, increasing combat threats. Despite aggressive board development and multiple layers of synergy, no immediate win was resolved within the available footage, but the game featured heavy interaction around poison counters, tokens, and aggressive combat damage as the main paths toward victory.