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Generic Commander S2 Episode 2: CEDH - Yuriko vs Reality Chip Vs Ratadrabik vs Ramos

Generic Commander


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ratadrabik of Urborg

    Ratadrabik of Urborg

    Create infinite or recurring legendary creature loops by abusing cards that toggle legendary status, generating token copies and overwhelming opponents with a swarm of zombie tokens.

  • The Reality Chip

    The Reality Chip

    Utilize the reconfigure ability to cast spells from the top of the deck, combining free counterspells and card draw to control the game and assemble alternate win conditions.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Exploit commander ninjutsu with zero-drop creatures to deal consistent commander damage while digging for a combo finish using Thoracle and card selection spells like Demonic Consultation.

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

    Leverage Ramos’s five-color nature to accumulate +1/+1 counters and use powerful combos such as Door to Nothingness to close out the game, supported by ramp and control elements.

Gameplay Insights

  • 1

    Ratadrabik’s strategy hinged on exploiting the legendary status mechanic to create infinite creature token loops, making it a potent threat that demands immediate attention.

  • 2

    Reality Chip’s use of reconfigure to cast spells from the top of the library enabled a unique control and combo approach, enhanced by free counterspells and card selection to maintain board presence and disrupt opponents.

  • 3

    Yuriko’s aggressive use of zero-drop creatures combined with ninjutsu allowed for efficient damage output and card filtering, setting up a quick combo finish with Thoracle and consultation spells.

  • 4

    Ramos’s five-color build provided access to versatile combos and control tools, with early ramp and the deployment of Smothering Tithe to generate significant mana advantage and pressure opponents economically.

  • 5

    Players utilized advanced mulligan and opening hand optimization strategies, including the use of Gemstone Caverns to smooth mana and reduce vulnerability to early disruption.

Notable Cards

  • Ratadrabik of Urborg

    Ratadrabik of Urborg

  • The Reality Chip

    The Reality Chip

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

  • Ramos, Dragon Engine

    Ramos, Dragon Engine

  • Gemstone Caverns

    Gemstone Caverns

  • Smothering Tithe

    Smothering Tithe

  • Demonic Consultation

    Demonic Consultation

  • Door to Nothingness

    Door to Nothingness

Gameplay Summary

The game began with all players keeping their opening hands and ramping quickly into their strategies, setting up a fast-paced CEDH environment.

Ratadrabik of Urborg aimed to leverage its ability to generate token copies of legendary creatures when they die, planning to abuse cards that interact with legendary status to create infinite loops.

Reality Chip focused on casting spells from the top of the library using its reconfigure ability, backed by free counterspells and card selection tools to control the game and assemble combos.

Yuriko, the Tiger's Shadow employed a ninja tribal strategy with zero-cost creatures and ninjutsu triggers to rapidly deal damage while digging for a combo finish involving Thoracle and Demonic Consultation.

Ramos, Dragon Engine centered on accumulating counters and controlling the board through a five-color dragon build featuring Door to Nothingness and other combo pieces.

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