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Orvar vs Obuun vs Yuriko vs Selenia EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklist

Deck Strategies

  • Obuun, Mul Daya Ancestor

    Obuun, Mul Daya Ancestor

    Focuses on land animation and accumulating +1/+1 counters to generate a large, resilient board presence. Utilizes landfall and planeswalkers to control the board and apply pressure.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Aggressively attacks with ninjas to trigger Yuriko’s ability, revealing and casting powerful spells from the top of the deck to deal damage and control the pace of the game.

  • Selenia, Dark Angel

    Selenia, Dark Angel

    Employs life manipulation and control elements such as protection enchantments and removal spells to survive and outlast opponents, leveraging creatures like Doom Whisperer for card advantage and board presence.

  • Orvar, the All-Form

    Orvar, the All-Form

    Builds around casting multiple spells to trigger Orvar’s ability, drawing cards and copying creatures to maintain board presence and card advantage, often equipping Orvar for extra damage output.

Gameplay Insights

  • 1

    Mark’s use of cloning Yuriko with Sakashima created multiple triggers to reveal and cast impactful spells, accelerating his damage output early in the game.

  • 2

    Chris’s strategic use of life total swapping via Axis of Mortality and other effects allowed him to survive aggressive attacks and reorient the game’s tempo.

  • 3

    Derek maximized Obuun’s land animation and +1/+1 counter synergies to overwhelm opponents with large creatures, emphasizing the importance of board growth over direct removal.

  • 4

    The timing of board wipes like Ugin’s ultimate and Hour of Revelation significantly shifted momentum, forcing players to adapt their strategies mid-game.

  • 5

    Orvar’s player effectively leveraged equipment and card draw triggers from casting spells to maintain pressure and find critical lands for continued tempo.

  • 6

    Chris’s use of Angel's Grace to avoid lethal damage demonstrated smart resource management and timing to stay alive during aggressive swings.

Notable Cards

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

  • Obuun, Mul Daya Ancestor

    Obuun, Mul Daya Ancestor

  • Selenia, Dark Angel

    Selenia, Dark Angel

  • Orvar, the All-Form

    Orvar, the All-Form

  • Master of Waves

    Master of Waves

  • Doom Whisperer

    Doom Whisperer

  • Ugin, the Spirit Dragon

    Ugin, the Spirit Dragon

  • Hour of Revelation

    Hour of Revelation

  • Angel's Grace

    Angel's Grace

  • Sword of the Animist

    Sword of the Animist

  • Arcane Adaptation

    Arcane Adaptation

Summary

The game started with a typical early ramp and setup, with each player establishing their mana base and deploying early creatures or effects. Mark, playing Yuriko, aggressively pushed damage through ninja attacks, revealing powerful spells off the top and dealing incremental damage to opponents. Chris, on Selenia, used life manipulation and control elements, including Doom Whisperer and Fraxian Unlife, to stay in the game while disrupting opponents with removal and protection spells. Derek, piloting Obuun, focused on land animation and counters, steadily growing his board presence with creatures and planeswalkers like Nissa, Worldwaker. The player on Orvar utilized card draw synergies and equipment to maintain tempo, drawing additional cards with each spell cast and applying pressure with creatures like Master of Waves. Key turning points included Mark's use of Ugin to clear the board of colored permanents, which temporarily reset the board state, and Chris's Hour of Revelation that wiped most non-land permanents, leveling the playing field. Derek's strategic use of Obuun's ability to animate lands and accumulate counters allowed him to swing with large creatures, but Chris's timely Angel's Grace saved him from lethal damage. The final moments saw Orvar's player drawing extra lands and creatures through combat damage triggers, eventually securing a lethal swing against Mark. However, Chris's Doom Whisperer closed out the game by delivering the final blow to Orvar's player, capitalizing on the life total swings and survival tools employed throughout the match.

Description

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)