Deck Strategies
Magda, Brazen Outlaw
Generate treasures by playing dwarves and artifacts, then use the treasures to cast powerful artifact creatures and Dragons to overwhelm opponents.
Kinnan, Bonder Prodigy
Ramp mana through creatures and land interactions, then cast large creatures and spells to dominate the board.
Najeela, the Blade-Blossom
Create lots of warrior tokens and use combat tricks to win through aggressive combat and combo synergies.
Kodama of the East Tree / Tymna the Weaver
Use tutors to assemble a mid-range combo, leveraging graveyard recursion and value creatures to control the game and finish with a combo.
Gameplay Insights
- 1
Exiling cards from graveyards to counter the One Ring's ETB protection was a critical disruption tactic.
- 2
Using Unlicensed Hearse to recur Sylvan Safekeeper added resilience to the Tymna/Kodama deck's board state.
- 3
Magda's synergy with dwarves and treasures was set up early to enable a powerful artifact-based engine.
- 4
Tutoring was heavily prioritized by Tymna/Kodama to assemble combo pieces quickly, showing the deck's reliance on key cards.
- 5
Players paid close attention to sequencing plays around graveyard interactions and protection effects to maintain tempo and control.
Notable Cards
Unlicensed Hearse
Adaptive Automaton
Sylvan Safekeeper
Dwarven Grunt
Sol Ring
Exotic Orchard
Summary
The game began with players establishing their mana bases and early board presence, with key plays including casting ramp spells like Sol Ring and deploying early creatures such as Magda, Brazen Outlaw and Sylvan Safekeeper. Magda's player focused on generating treasures and assembling artifact synergies, while Kinnan aimed to utilize his ability to ramp into large creatures and value plays. Tymna/Kodama's deck relied heavily on tutoring key pieces to assemble a mid-range combo, often casting multiple tutors to setup their strategy. Najeela aimed to generate a wide board of warriors and leverage combat tricks to apply pressure. A pivotal moment came when the One Ring was cast, granting protection and card advantage but was immediately countered by graveyard exile effects to prevent the powerful ETB advantage. Magda's player began to build a treasure engine supported by Dwarven synergies and Adaptive Automaton, which boosted the dwarf count and board presence. The game featured significant interaction around tutoring and graveyard disruption, with players carefully sequencing plays to protect their combo pieces while mounting threats. The game appeared to revolve around assembling combos quickly, disrupting opponents’ key cards, and leveraging board presence through artifact and warrior synergies to push for lethal damage.