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Mowu vs Taigam vs Kentaro vs Kumena EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Mowu, Loyal Companion

    Mowu, Loyal Companion

    Build a large, tough creature by stacking +1/+1 counters through spells and abilities, then win through commander damage with a heavily augmented Mowu.

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

    Develop a synergistic merfolk board with Lords and other merfolk to gain card advantage and overwhelm opponents with wide, pumped boards.

  • Kentaro, the Smiling Cat

    Kentaro, the Smiling Cat

    Utilize samurai tribal synergy and enchantments to generate value, ramp mana, and control the board with efficient creatures.

  • Taigam, Ojutai Master

    Taigam, Ojutai Master

    Control the game with counterspells and card draw while ramping mana; use spells to manipulate the board and take advantage of incremental card advantage.

Gameplay Insights

  • 1

    Nick’s Mowu deck capitalized on +1/+1 counter synergies to quickly amass a threatening creature, using cards like Retreat to Kazandu and Predatory Hunger to exponentially grow Mowu.

  • 2

    Chris’ Kumena deck effectively utilized tribal buffs and card draw via merfolk taps, creating a board that was difficult to block and allowing for sustained pressure.

  • 3

    Max’s use of Desertion to steal an opponent’s Forgotten Ancient was a pivotal moment, disrupting Nick’s growth strategy and gaining him valuable counters.

  • 4

    Martin’s combination of Kentaro and Pearl Medallion enabled free or reduced-cost samurai casts, increasing tempo and board presence efficiently.

  • 5

    The interaction between Nick’s equipment and counter build-up (such as boots and collar) showcased a strong synergy aimed at maximizing commander damage output.

  • 6

    Players demonstrated awareness of potential board wipes and adjusted attack targets accordingly, reflecting the importance of reading opponents’ threats and timing their plays.

Notable Cards

  • Retreat to Kazandu

    Retreat to Kazandu

  • Predatory Hunger

    Predatory Hunger

  • Ancient Animus

    Ancient Animus

  • Forgotten Ancient

    Forgotten Ancient

  • Desertion

    Desertion

  • Primal Amulet // Primal Wellspring

    Primal Amulet // Primal Wellspring

  • Throne of the God-Pharaoh

    Throne of the God-Pharaoh

  • Martyr's Cause

    Martyr's Cause

  • Return to Dust

    Return to Dust

  • Lord of Atlantis

    Lord of Atlantis

  • Hinterland Harbor

    Hinterland Harbor

  • Tishana, Voice of Thunder

    Tishana, Voice of Thunder

Gameplay Summary

The game began with each player establishing their board states with ramp and early creatures to support their commander strategies.

Nick, piloting Mowu, Loyal Companion, quickly gained momentum by using +1/+1 counter synergies.

He leveraged cards like Retreat to Kazandu and Predatory Hunger to build a large, resilient creature that dealt significant commander damage early on, putting pressure on opponents.

Chris, with Kumena, Tyrant of Orazca, developed a strong merfolk tribal presence, utilizing Lords of Atlantis and multiple merfolk to buff his board and draw cards, aiming for a wide board state and card advantage.

Martin on Kentaro, the Smiling Cat, focused on efficient samurai creatures and value enchantments like Martyr’s Cause, while Max on Taigam, Ojutai Master, employed control elements such as counterspells and card draw, alongside ramp artifacts like Primal Amulet to gain incremental advantage.

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