Commander Gameplay #28 - Syr Gwyn v. Vito v. Nikya v. Grumgully [MtG] thumbnail Blurred backdrop thumbnail
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Commander Gameplay #28 - Syr Gwyn v. Vito v. Nikya v. Grumgully [MtG]

TheCommanderGuys


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Syr Gwyn, Hero of Ashvale

    Syr Gwyn, Hero of Ashvale

    Aggressive voltron strategy focused on equipping Syr Gwyn with powerful equipment to deal heavy damage and gain life, supported by knight tribal synergies and card draw from attack triggers.

  • Vito, Thorn of the Dusk Rose

    Vito, Thorn of the Dusk Rose

    Lifegain combo deck that uses Vito's ability along with creatures like Blood Artist and sacrifice outlets such as Altar of Dementia to steadily drain opponents' life totals and mill cards.

  • Nikya of the Old Ways

    Nikya of the Old Ways

    Hydra tribal deck that ramps quickly and casts large hydra creatures with many +1/+1 counters, aiming to dominate the board with overwhelming power and resilience.

  • Grumgully, the Generous

    Grumgully, the Generous

    Goblin tribal deck leveraging token generation, synergy with Doubling Season, and planeswalkers like Domri, Anarch of Bolas to create a wide board presence and pressure opponents with numerous goblin creatures.

Gameplay Insights

  • 1

    Danny's use of multiple free equipment attachments and card draw engines allowed Syr Gwyn to consistently apply pressure while maintaining hand resources.

  • 2

    Spencer's repeated sacrifices to Altar of Dementia combined with Blood Artist triggers created incremental life drain and card advantage despite missing land drops.

  • 3

    Devon's strategy of adding and recovering +1/+1 counters on huge hydras enabled sustained board presence and difficult-to-block attackers.

  • 4

    Grayson's decision to hold back goblin tokens as blockers showcased a defensive approach to preserve board state and set up future turns with Domri's token generation.

  • 5

    Strategic blocking and trading in combat phases, particularly involving tokens and synergistic creatures like Reassembling Skeleton, influenced life totals and tempo shifts significantly.

Notable Cards

  • Colossus Hammer

    Colossus Hammer

  • Skullclamp

    Skullclamp

  • Blood Artist

    Blood Artist

  • Altar of Dementia

    Altar of Dementia

  • Protean Hydra

    Protean Hydra

  • Apocalypse Hydra

    Apocalypse Hydra

  • Doubling Season

    Doubling Season

  • Domri, Anarch of Bolas

    Domri, Anarch of Bolas

  • Mask of Memory

    Mask of Memory

  • Reassembling Skeleton

    Reassembling Skeleton

Gameplay Summary

The game began with all players setting up their respective tribal themes and ramp strategies.

Danny, playing Syr Gwyn, Hero of Ashvale, quickly established a strong board presence with knights and heavy equipment, enabling aggressive combat phases and card draw through attack triggers.

Spencer's Vito deck focused on a lifegain combo, utilizing creatures like Blood Artist and Altar of Dementia to drain opponents' life while milling cards.

Devon's Nikya of the Old Ways built up a massive Hydra presence, casting large creatures like Protean Hydra with numerous +1/+1 counters to dominate the board.

Grayson, piloting Grumgully's Goblin tribal deck, aimed for a swift flood of goblin tokens and synergy with Doubling Season and Domri, Anarch of Bolas to overwhelm opponents defensively and offensively. A key turning point was Danny casting multiple equipments including Colossus Hammer and Lockjaw Warhammer on Syr Gwyn, allowing him to deal devastating trample damage and gain significant life.

Meanwhile, Devon's Protean Hydra and Apocalypse Hydra presented large threats with their massive counters, forcing opponents to block and lose creatures.

Spencer's repeated use of Altar of Dementia and Blood Artist drained life totals steadily, maintaining pressure.

Grayson leveraged Doubling Season and Domri to create a large goblin army and generate card advantage.

However, Danny's aggressive voltron build with efficient equipment and card draw enabled him to maintain board control and finish the game by dealing lethal damage through trample, winning the match.

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