Deck & Commander Strategies
Titania, Protector of Argoth
Ramp aggressively and utilize landfall triggers to generate a large army of animated lands and value creatures, overwhelming opponents through board presence and incremental advantage.
Tivit, Seller of Secrets
Control the game by generating card advantage off opponents' spells, disrupting their plans, and gradually building resources for a strong late-game finish through tempo and resource denial.
Gameplay Insights
- 1
Titania’s landfall triggers were leveraged to establish an overwhelming board presence that Tivit struggled to handle.
- 2
Tivit attempted to use his card advantage and disruption abilities to stall the game, but Titania’s incremental value from lands proved decisive.
- 3
The interplay between land recursion effects and landfall synergies formed the core of Titania’s strategy, enabling sustained pressure even after board wipes.
- 4
Tivit’s timing of disruption and removal was critical but ultimately insufficient against the continuous threat generation from Titania’s deck.
Notable Cards
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Titania, Protector of Argoth
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Tivit, Seller of Secrets
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Scute Swarm
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Crucible of Worlds
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Ramunap Excavator
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Force of Vigor
Gameplay Summary
The game featured a clash between Titania, Protector of Argoth, and Tivit, Seller of Secrets, each piloted with distinct strategies.
Early turns saw Titania focusing on ramping and generating board presence through landfall synergies, gradually building an overwhelming board state by animating lands and producing value creatures.
Meanwhile, Tivit aimed to leverage his ability to generate card advantage and control the pace of the game by manipulating opponents' spells and stacking up resources for a late-game finish.
A pivotal moment occurred when Titania successfully established multiple landfall triggers, overwhelming Tivit's defenses and swinging the tempo decisively.
Despite Tivit's attempts to stabilize through resource denial and tempo plays, Titania's resilient board presence and incremental value proved too strong, leading to a victory by attrition and combat damage.