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2v2 TEAMS COMMANDER | Battlebond Box Brawl

Skill Check

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Okaun, Eye of Chaos

    Okaun, Eye of Chaos

    Aggressively utilizes warrior tribal synergies to deal damage and generate card advantage, often leveraging combat damage triggers and assist mechanics to support the team.

  • Zndrsplt, Eye of Wisdom

    Zndrsplt, Eye of Wisdom

    Focuses on card draw and spell efficiency, partnering with Okaun to maximize synergy through warrior attacks and assist to fuel consistent threats and resource generation.

  • Gwafa Hazid, Profiteer

    Gwafa Hazid, Profiteer

    Controls the board by bribing opponent creatures, preventing them from attacking or blocking, while drawing cards to maintain hand advantage and support a control-oriented game plan.

  • Gorm the Great

    Gorm the Great

    Leverages aggressive combat and synergy with other creatures to pressure opponents, aiming to dominate the board with creatures that benefit from team interactions.

  • Virtus the Veiled

    Virtus the Veiled

    Utilizes stealth and evasive abilities to gain incremental advantages and disrupt opponents, often working in tandem with partners to control the battlefield.

  • Sylvia Brightspear

    Sylvia Brightspear

    Aggressive damage dealer with strong synergy in combat phases, aiming to quickly reduce opponents’ life totals through coordinated attacks and team support.

  • Khorvath Brightflame

    Khorvath Brightflame

    Focuses on aggressive tribal strategies and burn damage, using synergy with other creatures to maximize damage output and support the team’s offensive pressure.

Gameplay Insights

  • 1

    Players leveraged the partner mechanic to share and tutor cards from each other’s decks, enhancing consistency and strategic depth in a 2v2 format.

  • 2

    Assist mechanics were used effectively to reduce casting costs and enable multiple spells per turn, accelerating board development.

  • 3

    Combat damage triggers based on warrior tribal synergies generated card advantage and pressured opponents, showcasing the strength of tribal decks in a team environment.

  • 4

    Board control spells like Bribery helped neutralize key opponent threats by preventing them from attacking or blocking while drawing cards.

  • 5

    The use of support cards and tapped lands demonstrated the importance of ramp and resource management in coordinating team strategies.

  • 6

    Strategic decisions to keep card pools separate during deck construction maintained clarity and balance while still allowing color-sharing synergy within teams.

Notable Cards

  • Archfiend of Despair

    Archfiend of Despair

  • Doubling Season

    Doubling Season

  • Diabolic Intent

    Diabolic Intent

  • Bribery

    Bribery

  • Fog Bank

    Fog Bank

  • Mindblade Render

    Mindblade Render

  • Borderland Marauder

    Borderland Marauder

  • Spellseeker

    Spellseeker

  • War's Toll

    War's Toll

Summary

The game was a 2v2 Commander match played under Battlebond rules, emphasizing teamwork and synergy between partners. Players built decks from the Battlebond set, featuring commanders with partner mechanics and cards designed to support allies. Early turns focused on ramping mana and setting up board presence, with key plays involving synergistic creatures and spells that benefited from the team-oriented format. The players discussed how to best utilize shared card pools during deckbuilding to optimize their strategies. Mid-game, some players deployed powerful legendary creatures and value engines like Archfiend of Despair and synergistic warriors to apply pressure while drawing extra cards and disrupting opponents. The match featured notable interactions leveraging the assist and partner mechanics to cast spells more efficiently and to tutor needed cards from a teammate’s deck. The game’s outcome hinged on coordinated attacks and controlling the board, with one team attempting to break parity through strong tribal synergies and card advantage generation. Ultimately, teamwork and clever use of Battlebond-specific mechanics shaped the flow and decisive moments of the match.

Description

Usually everyone is so against people taking sides and making alliances, and now it’s the only thing we are doing??? This couldn’t possibly help us find the greatest player in Magic’s history!

Unless…

usecheeky.com/moist

Box Brawl is a series of Magic: The Gathering Youtube videos that seeks to answer two questions: what would happen if we played through every single set of Magics history and who would be named its champion at the end of it? Well, Charlie “MoistCr1tikal” “penguinz0”, Matt, Ryan, and Drew are doing exactly that, playing through some modified sealed/limited rules for the commander format, almost close to brawl. The game works like this: Open a box of magic cards that hasn’t been opened yet Each player gets an amount of cards to build a 60 card deck out of, naming a commander along the way (which can be any creature, not restricted to legendary creatures) Play a game and give points out based on placements, 3 for first, 2 for second, 1 for third, and 0 for last. Also the player that opens the most expensive card gets a point for free. Eventually we will have played through all of the sets and at the end the player with the most points will be crowned the best magic player in the world, unquestionably. Along the way we’ll laugh, we’ll cry, and maybe we will have a few guests in the mean time. Stay tuned!!