SHADOWS FEAT. 802 cEDH - IMPLEMENTS OF cEDH - S28E8 - TEVAL v HELIOD v KINNAN v ROG/SILAS - GAMEPLAY thumbnail Blurred backdrop thumbnail
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SHADOWS FEAT. 802 cEDH - IMPLEMENTS OF cEDH - S28E8 - TEVAL v HELIOD v KINNAN v ROG/SILAS - GAMEPLAY

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod aims to generate incremental value through lifelink and tokens, eventually flipping to the Warped Eclipse side to disrupt opponents’ permanents and establish board control.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Kinnan accelerates mana production through nonbasic lands and creatures, enabling explosive turns and quick access to high-impact spells and combos.

  • Rograkh, Son of Rohgahh

    Rograkh, Son of Rohgahh

    Rograkh focuses on aggressive equipment and combat damage, leveraging threats and burn to pressure opponents while protecting his board with interaction.

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

    Silas Renn uses equipment and artifact synergy to control the board and generate value, aiming to out-resource opponents and win through incremental advantage.

  • Teval, the Balanced Scale

    Teval, the Balanced Scale

    Teval utilizes flash spells and draw synergies to generate card advantage and mana loops, aiming to draw their entire deck and win through combo finishers involving extort or Aetherflux Reservoir.

Gameplay Insights

  • 1

    Teval’s use of flash and response windows to chain spells and establish infinite mana combos was a crucial game-winning sequence.

  • 2

    The interplay between equipment and creatures, particularly Rograkh’s Orcish Bowmaster and Silas Renn’s equipment synergy, created early pressure but was disrupted by timely interaction.

  • 3

    Force of Will and Mental Misstep effectively countered key spells, preventing early combo attempts and forcing players to adapt their plans.

  • 4

    The ability to bounce Chromatic Orrery repeatedly to draw the entire deck demonstrated deep knowledge of timing and stack interaction.

  • 5

    Despite strong board states from other players, Teval’s infinite mana and card draw loop was the decisive factor that ended the game.

Notable Cards

  • Echo of Eons

    Echo of Eons

  • Chromatic Orrery

    Chromatic Orrery

  • Mana Vault

    Mana Vault

  • Heliod, the Warped Eclipse // Heliod, the Warped Eclipse

    Heliod, the Warped Eclipse // Heliod, the Warped Eclipse

  • Fierce Guardianship

    Fierce Guardianship

  • Arcane Signet

    Arcane Signet

  • Sonic Screwdriver

    Sonic Screwdriver

  • Blind Obedience

    Blind Obedience

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Force of Will

    Force of Will

  • Mental Misstep

    Mental Misstep

Gameplay Summary

The game began with each player setting up their early mana base and establishing board presence.

Early plays included ramp spells like Dark Ritual and mana rocks such as Sol Ring and Mana Vault, with Heliod quickly flipping to Heliod, the Warped Eclipse to generate value.

Rograkh and Silas Renn developed creatures and equipment to apply pressure, while Kinnan activated mana abilities to accelerate into powerful plays.

The game’s turning point came when Teval, the Balanced Scale leveraged a series of flash spells and interaction to establish a loop with Echo of Eons, Chromatic Orrery, and Mana Vault, generating infinite colored mana and drawing their entire deck.

This allowed Teval to threaten a win through various combos involving Blind Obedience extort loops or Glaring Flesh Raker and Aetherflux Reservoir, forcing the other players to concede.

The game showcased a high level of interaction and counterplay, with key responses such as Force of Will, Mental Misstep, and Fierce Guardianship shaping the flow of the match.

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