Deck Strategies
Multani, Yavimaya's Avatar
Ramp aggressively into powerful landfall creatures and use Multani’s recursion along with Life’s Legacy to generate massive card advantage, tokens, and life gain to outlast opponents.
Hallar, the Firefletcher
Build +1/+1 counter synergies with tribal warriors, use equipment and triggered abilities to boost creatures, and deal incremental damage to all opponents for board control and reach.
Trostani, Selesnya's Voice
Populate tokens using anthem effects and life gain triggers to stabilize the board, generate card advantage through creatures like Wall of Blossoms, and outvalue opponents over time.
Najeela, the Blade-Blossom
Create numerous warrior tokens and exploit combat phases with double strike and token doubling to deal aggressive commander damage while drawing cards through aggressive equipment use.
Gameplay Insights
- 1
Matt’s use of Life’s Legacy to sacrifice Multani and draw a large number of cards was a key value engine that kept his deck competitive in the mid-to-late game.
- 2
Sean’s synergy between Hardened Scales, +1/+1 counter creatures, and Hallar’s triggered abilities allowed for explosive board-wide damage and quick lethal through his Hydra.
- 3
Jake’s aggressive token creation and equipment utilization with Najeela kept constant pressure on opponents but ultimately was insufficient to stop Sean’s lethal combo.
- 4
Trostani’s token populate strategy provided steady life gain and card advantage but was disrupted by aggressive combat and removal before it could establish a winning board state.
Notable Cards
Lightning Greaves
Rampaging Baloths
Bramble Sovereign
Wall of Blossoms
Skullclamp
Thicket Elemental
Proteus Staff
Crucible of Worlds
Summary
The game began with players ramping and setting up their boards with key utility lands and early equipment like Lightning Greaves. Early interactions included multiple equipment shuffles to protect commanders and creatures, as well as tutor effects to find powerful cards. Jake’s Najeela deck aggressively created warrior tokens and leveraged double strike and token synergies to apply pressure. Sean’s Hallar deck utilized +1/+1 counters, tribal synergies, and board-wide damage through creatures like Pinter Spider and Thicket Elemental, eventually delivering lethal damage with his Hydra boosted by Hardened Scales. Meanwhile, Matt’s Multani deck focused on ramp and card draw, using powerful landfall creatures like Rampaging Baloths and recurring Multani through Life’s Legacy, generating card advantage and tokens. The Trostani player used populate and token strategies with cards like Bramble Sovereign and Wall of Blossoms, gaining incremental life and card draw. The game’s turning point came when Sean’s Hydra dealt lethal damage after a series of board-wide buffs and combat steps, ending the game before Matt’s late-game Multani value engine could fully dominate.