Deck Strategies
Nelly Borca, Impulsive Accuser
Leverages the suspect mechanic to give creatures menace and generate card draw from combat damage between opponents, aiming to outvalue others through incremental card advantage and pressure.
Sab-Sunen, Luxa Embodied
Floods the board with creatures and draws cards by playing many creatures, using evolve and counters to grow creatures and keep a steady flow of resources.
Kalamax, the Stormsire
Copies instant and sorcery spells to grow Kalamax large and attacks aggressively, aiming to finish opponents with commander damage supported by spell copying synergies.
Zurgo Stormrender
Creates warrior tokens and generates card draw or drains life by sacrificing those tokens, using token synergies and aggressive creatures to apply pressure.
Gameplay Insights
- 1
Players exploited +1/+1 counter synergies to quickly grow creatures like Poliwog Prodigy, enabling repeatable card draw triggers.
- 2
Nelly Borca's suspect mechanic was pivotal in creating aggressive threats that forced opponents into damaging each other, generating card advantage.
- 3
Zurgo's token creation and sacrifice triggered incremental life loss and card draw, maintaining resource advantage while pressuring opponents.
- 4
Combat decisions were influenced heavily by the interaction of menace and suspect status, forcing careful blocking and damage assignment.
- 5
Copying spells with Kalamax amplified the growth of the commander and created a significant threat that opponents had to answer quickly.
Notable Cards
Agitator Ant
Fellwar Stone
Command Tower
Nelly Borca, Impulsive Accuser
Zurgo Stormrender
Summary
The game began with all players establishing their early board presence and mana bases, with a strong focus on aggressive creature strategies. Sab-Sunen, Luxa Embodied aimed to flood the battlefield with creatures and draw cards through combat and triggers, while Nelly Borca, Impulsive Accuser used her ability to mark creatures as suspects, giving them menace and generating card draw when those creatures dealt damage to others. Kalamax, the Stormsire sought to grow large by copying spells and attacking with a massive commander, and Zurgo Stormrender generated warrior tokens to either draw cards or inflict damage upon token sacrifice. A key early turning point was the interaction around Poliwog Prodigy, which grew quickly due to multiple plus one plus one counters being placed by effects like Agitator Ant and Oelith, the Shattered Spire, enabling consistent card draw. Nelly Borca's menace mechanic pressured opponents and fueled card advantage by encouraging damage exchanges between players. The game saw tactical combat decisions where players leveraged these synergies to maintain momentum. Zurgo's ability to generate tokens and punish opponents with life loss or card draw also added a steady stream of resources. Overall, the game revolved around maximizing creature aggression and incremental advantage from combat-related triggers. The win condition revolved around dealing consistent commander and combat damage via growing creatures and tokens, while leveraging card draw engines to maintain pressure and options. The players’ interactions with suspect mechanics, counters, and token sacrifice created a dynamic and interactive board state that defined the pace and outcome.