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Starter Commander Decks [Commander VS 321] | Magic: the Gathering Commander Gameplay

SCG Commander

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Emmara, Soul of the Accord

    Emmara, Soul of the Accord

    This deck seeks to flood the board with tokens through the commander's ability. This is achieved by tapping Emmara, either through attacking or other means, to generate lifelink soldiers. The deck aims to overwhelm opponents with sheer numbers.

  • Kardur, Doomscourge

    Kardur, Doomscourge

    The Kardur deck uses a burn strategy, dealing damage to opponents through instants and sorceries. It also aims to incite chaos on the board by forcing opponents' creatures to attack.

  • Isperia, Supreme Judge

    Isperia, Supreme Judge

    Isperia's deck focuses on flying creatures to evade ground defenses. Drawing cards when opponents attack allows for steady card advantage, while also discouraging attacks towards them.

  • Gisa and Geralf

    Gisa and Geralf

    This deck focuses on a zombie tribal strategy, aiming to fill the graveyard with zombies and then bring them back to the battlefield. With each casting of the commander, more zombies are milled, fueling future turns.

Gameplay Insights

  • 1

    The early game was marked by a race to establish board presence, with each player deploying their commanders and setting up their strategies.

  • 2

    A key interaction in the game was between Kardur's burn strategy and the lifegain from Emmara's tokens. The incremental damage from Kardur was offset by the lifelink soldiers.

  • 3

    A significant strategic decision was Isperia's player focusing on flying creatures, effectively bypassing ground defenses and putting pressure on opponents without adequate flying defense.

Notable Cards

  • Dauntless Escort

    Dauntless Escort

  • Tectonic Giant

    Tectonic Giant

  • Steel-Plume Marshal

    Steel-Plume Marshal

  • Thermo-Alchemist

    Thermo-Alchemist

Summary

The game kicked off with each player successfully building their respective boards. With Emmara, Soul of the Accord, the strategy was quickly revealed to be token generation, which began to flood the board with creatures. Kardur, Doomscourge's player utilized a burn strategy, dealing damage to opponents through instants and sorceries. Isperia, Supreme Judge played defensively, focusing on flying creatures and card draw. Gisa and Geralf's player leaned into zombie tribal, milling cards and resurrecting zombie creatures from the graveyard.

Description

0:00 Intro 4:23 Gameplay 31:39 Outro

Emmara, Soul of the Accord vs Kardur, Doomscourge vs Isperia, Supreme Judge vs Gisa and Geralf

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